UI: Maintain aspect better on screenshots.

In case they are on a thin screen or something.
This commit is contained in:
Unknown W. Brackets 2018-09-21 23:27:28 -07:00
parent 3bba9df133
commit d1c9da6a9a
2 changed files with 2 additions and 2 deletions

View file

@ -101,7 +101,7 @@ public:
std::string image_path = ReplaceAll(savePath_, ".ppst", ".jpg");
if (File::Exists(image_path)) {
PrioritizedWorkQueue *wq = g_gameInfoCache->WorkQueue();
toprow->Add(new AsyncImageFileView(image_path, IS_DEFAULT, wq, new LinearLayoutParams(480, 272, Margins(10, 0))));
toprow->Add(new AsyncImageFileView(image_path, IS_KEEP_ASPECT, wq, new LinearLayoutParams(480, 272, Margins(10, 0))));
} else {
toprow->Add(new TextView(sa->T("No screenshot"), new LinearLayoutParams(Margins(10, 5))))->SetTextColor(textStyle.fgColor);
}