GPU: Remove duplicate BACKEND constants.

This commit is contained in:
Unknown W. Brackets 2017-12-26 15:55:24 -08:00
parent 4657397b57
commit d6da758ed3
15 changed files with 55 additions and 60 deletions

View file

@ -484,20 +484,20 @@ static int DefaultGPUBackend() {
#if PPSSPP_PLATFORM(WINDOWS) || PPSSPP_PLATFORM(ANDROID)
// Where supported, let's use Vulkan.
if (VulkanMayBeAvailable()) {
return GPU_BACKEND_VULKAN;
return (int)GPUBackend::VULKAN;
}
#endif
#if PPSSPP_PLATFORM(WINDOWS)
// If no Vulkan, use Direct3D 11 on Windows 8+ (most importantly 10.)
if (DoesVersionMatchWindows(6, 2, 0, 0, true)) {
return GPU_BACKEND_DIRECT3D11;
return (int)GPUBackend::DIRECT3D11;
}
#endif
return GPU_BACKEND_OPENGL;
return (int)GPUBackend::OPENGL;
}
static bool DefaultVertexCache() {
return DefaultGPUBackend() == GPU_BACKEND_OPENGL;
return DefaultGPUBackend() == (int)GPUBackend::OPENGL;
}
static ConfigSetting graphicsSettings[] = {