softgpu: Expose flush reasons/times in debug stats.

This commit is contained in:
Unknown W. Brackets 2022-01-16 09:07:33 -08:00
parent d6d3bf360c
commit d95475e021
5 changed files with 65 additions and 8 deletions

View file

@ -20,6 +20,8 @@
#include <mutex>
#include "Common/Profiler/Profiler.h"
#include "Common/Thread/ThreadManager.h"
#include "Common/TimeUtil.h"
#include "Core/System.h"
#include "GPU/Software/BinManager.h"
#include "GPU/Software/Rasterizer.h"
#include "GPU/Software/RasterizerRectangle.h"
@ -136,7 +138,7 @@ BinManager::~BinManager() {
void BinManager::UpdateState() {
PROFILE_THIS_SCOPE("bin_state");
if (states_.Full())
Flush();
Flush("states");
stateIndex_ = (int)states_.Push(RasterizerState());
ComputeRasterizerState(&states_[stateIndex_]);
states_[stateIndex_].samplerID.cached.clut = cluts_[clutIndex_].readable;
@ -165,12 +167,12 @@ void BinManager::UpdateState() {
// We don't want to overlap wrong, so flush any pending.
if (maxTasks_ != newMaxTasks) {
maxTasks_ = newMaxTasks;
Flush();
Flush("selfrender");
}
// Our bin sizes are based on offset, so if that changes we have to flush.
if (queueOffsetX_ != gstate.getOffsetX16() || queueOffsetY_ != gstate.getOffsetY16()) {
Flush();
Flush("offset");
queueOffsetX_ = gstate.getOffsetX16();
queueOffsetY_ = gstate.getOffsetY16();
}
@ -179,7 +181,7 @@ void BinManager::UpdateState() {
void BinManager::UpdateClut(const void *src) {
PROFILE_THIS_SCOPE("bin_clut");
if (cluts_.Full())
Flush();
Flush("cluts");
clutIndex_ = (int)cluts_.Push(BinClut());
memcpy(cluts_[clutIndex_].readable, src, sizeof(BinClut));
}
@ -323,7 +325,10 @@ void BinManager::Drain() {
}
}
void BinManager::Flush() {
void BinManager::Flush(const char *reason) {
double st;
if (coreCollectDebugStats)
st = time_now_d();
Drain();
waitable_->Wait();
taskRanges_.clear();
@ -341,6 +346,42 @@ void BinManager::Flush() {
queueRange_.y2 = 0;
queueOffsetX_ = -1;
queueOffsetY_ = -1;
if (coreCollectDebugStats) {
double et = time_now_d();
flushReasonTimes_[reason] += et - st;
if (et - st > slowestFlushTime_) {
slowestFlushTime_ = et - st;
slowestFlushReason_ = reason;
}
}
}
void BinManager::GetStats(char *buffer, size_t bufsize) {
double allTotal = 0.0;
double slowestTotalTime = 0.0;
const char *slowestTotalReason = nullptr;
for (auto &it : flushReasonTimes_) {
if (it.second > slowestTotalTime) {
slowestTotalTime = it.second;
slowestTotalReason = it.first;
}
allTotal += it.second;
}
snprintf(buffer, bufsize,
"Slowest individual flush: %s (%0.4f)\n"
"Slowest total flush: %s (%0.4f)\n"
"Total flush time: %0.4f\n",
slowestFlushReason_, slowestFlushTime_,
slowestTotalReason, slowestTotalTime,
allTotal);
}
void BinManager::ResetStats() {
flushReasonTimes_.clear();
slowestFlushReason_ = nullptr;
slowestFlushTime_ = 0.0;
}
inline BinCoords BinCoords::Intersect(const BinCoords &range) const {

View file

@ -18,6 +18,7 @@
#pragma once
#include <atomic>
#include <unordered_map>
#include "Common/Log.h"
#include "GPU/Software/Rasterizer.h"
@ -166,7 +167,10 @@ public:
void AddPoint(const VertexData &v0);
void Drain();
void Flush();
void Flush(const char *reason);
void GetStats(char *buffer, size_t bufsize);
void ResetStats();
private:
static constexpr int MAX_POSSIBLE_TASKS = 64;
@ -188,6 +192,10 @@ private:
std::atomic<bool> taskStatus_[MAX_POSSIBLE_TASKS];
BinWaitable *waitable_ = nullptr;
std::unordered_map<const char *, double> flushReasonTimes_;
const char *slowestFlushReason_ = nullptr;
double slowestFlushTime_ = 0.0;
BinCoords Scissor(BinCoords range);
BinCoords Range(const VertexData &v0, const VertexData &v1, const VertexData &v2);
BinCoords Range(const VertexData &v0, const VertexData &v1);

View file

@ -900,7 +900,7 @@ void SoftGPU::FinishDeferred() {
}
void SoftGPU::GetStats(char *buffer, size_t bufsize) {
snprintf(buffer, bufsize, "SoftGPU: (N/A)");
drawEngine_->transformUnit.GetStats(buffer, bufsize);
}
void SoftGPU::InvalidateCache(u32 addr, int size, GPUInvalidationType type)

View file

@ -609,10 +609,16 @@ void TransformUnit::SubmitPrimitive(void* vertices, void* indices, GEPrimitiveTy
}
void TransformUnit::Flush(const char *reason) {
binner_->Flush();
binner_->Flush(reason);
GPUDebug::NotifyDraw();
}
void TransformUnit::GetStats(char *buffer, size_t bufsize) {
// TODO: More stats?
binner_->GetStats(buffer, bufsize);
binner_->ResetStats();
}
void TransformUnit::FlushIfOverlap(const char *reason, uint32_t addr, uint32_t sz) {
if (!Memory::IsVRAMAddress(addr))
return;

View file

@ -123,6 +123,8 @@ public:
void FlushIfOverlap(const char *reason, uint32_t addr, uint32_t sz);
void NotifyClutUpdate(const void *src);
void GetStats(char *buffer, size_t bufsize);
private:
VertexData ReadVertex(VertexReader &vreader, bool &outside_range_flag);