Use a base time throughout rtc and kernel time.

This way, time doesn't move abnormally as far as the game can tell,
even when savestates and fast forward and pause are used.
This commit is contained in:
Unknown W. Brackets 2013-05-05 10:12:29 -07:00
parent bbbfa715cd
commit db54bffe14
4 changed files with 48 additions and 32 deletions

View file

@ -57,6 +57,7 @@
#include "scePower.h" #include "scePower.h"
#include "sceUtility.h" #include "sceUtility.h"
#include "sceUmd.h" #include "sceUmd.h"
#include "sceRtc.h"
#include "sceSsl.h" #include "sceSsl.h"
#include "sceSas.h" #include "sceSas.h"
#include "scePsmf.h" #include "scePsmf.h"
@ -108,6 +109,7 @@ void __KernelInit()
__MpegInit(PSP_CoreParameter().useMediaEngine); __MpegInit(PSP_CoreParameter().useMediaEngine);
__PsmfInit(); __PsmfInit();
__CtrlInit(); __CtrlInit();
__RtcInit();
__SslInit(); __SslInit();
__ImposeInit(); __ImposeInit();
__UsbInit(); __UsbInit();
@ -201,6 +203,7 @@ void __KernelDoState(PointerWrap &p)
__PowerDoState(p); __PowerDoState(p);
__PsmfDoState(p); __PsmfDoState(p);
__PsmfPlayerDoState(p); __PsmfPlayerDoState(p);
__RtcDoState(p);
__SasDoState(p); __SasDoState(p);
__SslDoState(p); __SslDoState(p);
__UmdDoState(p); __UmdDoState(p);

View file

@ -24,14 +24,12 @@
#include <time.h> #include <time.h>
#include "HLE.h" #include "Common/ChunkFile.h"
#include "../MIPS/MIPS.h" #include "Core/CoreTiming.h"
#include "Core/HLE/HLE.h"
#include "sceKernel.h" #include "Core/HLE/sceKernel.h"
#include "sceKernelTime.h" #include "Core/HLE/sceKernelTime.h"
#include "Core/HLE/sceRtc.h"
#include "../CoreTiming.h"
#include "ChunkFile.h"
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// State // State
@ -160,27 +158,12 @@ u32 sceKernelLibcTime(u32 outPtr)
u32 sceKernelLibcGettimeofday(u32 timeAddr, u32 tzAddr) u32 sceKernelLibcGettimeofday(u32 timeAddr, u32 tzAddr)
{ {
// TODO: tzAddr? // TODO: tzAddr?
#ifdef _WIN32 if (Memory::IsValidAddress(timeAddr))
union {
s64 ns100; /*time since 1 Jan 1601 in 100ns units */
FILETIME ft;
} now;
struct timeval
{ {
u32 tv_sec; timeval *tv = (timeval *)Memory::GetPointer(timeAddr);
u32 tv_usec; __RtcTimeOfDay(tv);
}; }
timeval *tv = (timeval*)Memory::GetPointer(timeAddr);
GetSystemTimeAsFileTime (&now.ft);
tv->tv_usec = (long) ((now.ns100 / 10LL) % 1000000LL);
tv->tv_sec = (long) ((now.ns100 - 116444736000000000LL) / 10000000LL);
#else
timeval *tv = (timeval*)Memory::GetPointer(timeAddr);
gettimeofday(tv, NULL);
#endif
DEBUG_LOG(HLE,"sceKernelLibcGettimeofday(%08x, %08x)", timeAddr, tzAddr); DEBUG_LOG(HLE,"sceKernelLibcGettimeofday(%08x, %08x)", timeAddr, tzAddr);
hleEatCycles(1885); hleEatCycles(1885);
return 0; return 0;

View file

@ -31,6 +31,10 @@
#include "sceRtc.h" #include "sceRtc.h"
#include "../CoreTiming.h" #include "../CoreTiming.h"
// This is a base time that everything is relative to.
// This way, time doesn't move strangely with savestates, turbo speed, etc.
static timeval rtcBaseTime;
// Grabbed from JPSCP // Grabbed from JPSCP
// This is # of microseconds between January 1, 0001 and January 1, 1970. // This is # of microseconds between January 1, 0001 and January 1, 1970.
const u64 rtcMagicOffset = 62135596800000000L; const u64 rtcMagicOffset = 62135596800000000L;
@ -72,7 +76,6 @@ time_t rtc_timegm(struct tm *tm)
return _mkgmtime(&modified); return _mkgmtime(&modified);
} }
// TODO: Who has timegm?
#elif defined(__GLIBC__) && !defined(ANDROID) #elif defined(__GLIBC__) && !defined(ANDROID)
#define rtc_timegm timegm #define rtc_timegm timegm
#else #else
@ -100,6 +103,30 @@ time_t rtc_timegm(struct tm *tm)
#endif #endif
void __RtcInit()
{
// This is the base time, the only case we use gettimeofday() for.
// Everything else is relative to that, "virtual time."
gettimeofday(&rtcBaseTime, NULL);
}
void __RtcDoState(PointerWrap &p)
{
p.Do(rtcBaseTime);
p.DoMarker("sceRtc");
}
void __RtcTimeOfDay(timeval *tv)
{
s64 additionalUs = cyclesToUs(CoreTiming::GetTicks());
*tv = rtcBaseTime;
s64 adjustedUs = additionalUs + tv->tv_usec;
tv->tv_sec += long(adjustedUs / 1000000UL);
tv->tv_usec = adjustedUs % 1000000UL;
}
void __RtcTmToPspTime(ScePspDateTime &t, tm *val) void __RtcTmToPspTime(ScePspDateTime &t, tm *val)
{ {
t.year = val->tm_year + 1900; t.year = val->tm_year + 1900;
@ -207,7 +234,7 @@ u32 sceRtcGetCurrentClock(u32 pspTimePtr, int tz)
{ {
DEBUG_LOG(HLE, "sceRtcGetCurrentClock(%08x, %d)", pspTimePtr, tz); DEBUG_LOG(HLE, "sceRtcGetCurrentClock(%08x, %d)", pspTimePtr, tz);
timeval tv; timeval tv;
gettimeofday(&tv, NULL); __RtcTimeOfDay(&tv);
time_t sec = (time_t) tv.tv_sec; time_t sec = (time_t) tv.tv_sec;
tm *utc = gmtime(&sec); tm *utc = gmtime(&sec);
@ -236,7 +263,7 @@ u32 sceRtcGetCurrentClockLocalTime(u32 pspTimePtr)
{ {
DEBUG_LOG(HLE, "sceRtcGetCurrentClockLocalTime(%08x)", pspTimePtr); DEBUG_LOG(HLE, "sceRtcGetCurrentClockLocalTime(%08x)", pspTimePtr);
timeval tv; timeval tv;
gettimeofday(&tv, NULL); __RtcTimeOfDay(&tv);
time_t sec = (time_t) tv.tv_sec; time_t sec = (time_t) tv.tv_sec;
tm *local = localtime(&sec); tm *local = localtime(&sec);

View file

@ -17,9 +17,12 @@
#pragma once #pragma once
void sceRtcGetCurrentTick(); struct timeval;
int sceRtcGetLastAdjustedTime(u32 tickPtr); void __RtcTimeOfDay(timeval *tv);
void Register_sceRtc(); void Register_sceRtc();
void __RtcInit();
void __RtcDoState(PointerWrap &p);
struct ScePspDateTime { struct ScePspDateTime {
unsigned short year; unsigned short year;