Psmf: Use kernel memory for helper thread stack.
Also, thread stacks must be 0x200 or larger.
This commit is contained in:
parent
1d528d6f3b
commit
dd804660c9
5 changed files with 29 additions and 5 deletions
|
@ -55,11 +55,12 @@ HLEHelperThread::~HLEHelperThread() {
|
|||
|
||||
void HLEHelperThread::AllocEntry(u32 size) {
|
||||
entry_ = kernelMemory.Alloc(size);
|
||||
Memory::Memset(entry_, 0, size);
|
||||
currentMIPS->InvalidateICache(entry_, size);
|
||||
}
|
||||
|
||||
void HLEHelperThread::Create(const char *threadName, u32 prio, int stacksize) {
|
||||
id_ = __KernelCreateThreadInternal(threadName, __KernelGetCurThreadModuleId(), entry_, prio, stacksize, 0);
|
||||
id_ = __KernelCreateThreadInternal(threadName, __KernelGetCurThreadModuleId(), entry_, prio, stacksize, 0x00001000);
|
||||
}
|
||||
|
||||
void HLEHelperThread::DoState(PointerWrap &p) {
|
||||
|
@ -79,3 +80,7 @@ void HLEHelperThread::Start(u32 a0, u32 a1) {
|
|||
void HLEHelperThread::Terminate() {
|
||||
__KernelStopThread(id_, SCE_KERNEL_ERROR_THREAD_TERMINATED, "helper terminated");
|
||||
}
|
||||
|
||||
bool HLEHelperThread::Stopped() {
|
||||
return KernelIsThreadDormant(id_);
|
||||
}
|
||||
|
|
|
@ -31,6 +31,7 @@ public:
|
|||
|
||||
void Start(u32 a0, u32 a1);
|
||||
void Terminate();
|
||||
bool Stopped();
|
||||
|
||||
private:
|
||||
void AllocEntry(u32 size);
|
||||
|
|
|
@ -399,8 +399,9 @@ public:
|
|||
static int GetStaticIDType() { return SCE_KERNEL_TMID_Thread; }
|
||||
int GetIDType() const override { return SCE_KERNEL_TMID_Thread; }
|
||||
|
||||
bool AllocateStack(u32 &stackSize)
|
||||
{
|
||||
bool AllocateStack(u32 &stackSize) {
|
||||
_assert_msg_(SCEKERNEL, stackSize >= 0x200, "thread stack should be 256 bytes or larger");
|
||||
|
||||
FreeStack();
|
||||
|
||||
bool fromTop = (nt.attr & PSP_THREAD_ATTR_LOW_STACK) == 0;
|
||||
|
@ -1183,6 +1184,14 @@ const char *__KernelGetThreadName(SceUID threadID)
|
|||
return "ERROR";
|
||||
}
|
||||
|
||||
bool KernelIsThreadDormant(SceUID threadID) {
|
||||
u32 error;
|
||||
Thread *t = kernelObjects.Get<Thread>(threadID, error);
|
||||
if (t)
|
||||
return (t->nt.status & (THREADSTATUS_DEAD | THREADSTATUS_DORMANT)) != 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 __KernelGetWaitValue(SceUID threadID, u32 &error)
|
||||
{
|
||||
Thread *t = kernelObjects.Get<Thread>(threadID, error);
|
||||
|
@ -2352,6 +2361,13 @@ SceUID __KernelGetCurThread()
|
|||
return currentThread;
|
||||
}
|
||||
|
||||
int KernelCurThreadPriority() {
|
||||
Thread *t = __GetCurrentThread();
|
||||
if (t)
|
||||
return t->nt.currentPriority;
|
||||
return 0;
|
||||
}
|
||||
|
||||
SceUID __KernelGetCurThreadModuleId()
|
||||
{
|
||||
Thread *t = __GetCurrentThread();
|
||||
|
|
|
@ -161,9 +161,11 @@ KernelObject *__KernelCallbackObject();
|
|||
|
||||
void __KernelScheduleWakeup(int threadnumber, s64 usFromNow);
|
||||
SceUID __KernelGetCurThread();
|
||||
int KernelCurThreadPriority();
|
||||
u32 __KernelGetCurThreadStack();
|
||||
u32 __KernelGetCurThreadStackStart();
|
||||
const char *__KernelGetThreadName(SceUID threadID);
|
||||
bool KernelIsThreadDormant(SceUID threadID);
|
||||
|
||||
void __KernelSaveContext(ThreadContext *ctx, bool vfpuEnabled);
|
||||
void __KernelLoadContext(ThreadContext *ctx, bool vfpuEnabled);
|
||||
|
|
|
@ -220,7 +220,7 @@ public:
|
|||
|
||||
void ScheduleFinish(u32 handle) {
|
||||
if (!finishThread) {
|
||||
finishThread = new HLEHelperThread("scePsmfPlayer", "scePsmfPlayer", "__PsmfPlayerFinish", playbackThreadPriority, 0x100);
|
||||
finishThread = new HLEHelperThread("scePsmfPlayer", "scePsmfPlayer", "__PsmfPlayerFinish", playbackThreadPriority, 0x200);
|
||||
finishThread->Start(handle, 0);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue