add an indicator to games when they have game settings
add slightly irregular *.zim files for now (has some symbols from DejaVuSansCondensed and an extra symbol)
This commit is contained in:
parent
be3389fdef
commit
df8e3bfe45
10 changed files with 4550 additions and 4479 deletions
|
@ -306,6 +306,10 @@ void GameButton::Draw(UIContext &dc) {
|
|||
} else {
|
||||
dc.Draw()->Flush();
|
||||
}
|
||||
if (!ginfo->id.empty() && g_Config.hasGameConfig(ginfo->id))
|
||||
{
|
||||
dc.Draw()->DrawImage(I_GEAR, x, y + h - ui_images[I_GEAR].h, 1.0f);
|
||||
}
|
||||
if (overlayColor) {
|
||||
dc.FillRect(Drawable(overlayColor), overlayBounds);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue