c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
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46 changed files with 104 additions and 131 deletions
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@ -961,7 +961,7 @@ UI::EventReturn GameSettingsScreen::OnRenderingBackend(UI::EventParams &e) {
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// It only makes sense to show the restart prompt if the backend was actually changed.
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if (g_Config.iGPUBackend != (int)GetGPUBackend()) {
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screenManager()->push(new PromptScreen(di->T("ChangingGPUBackends", "Changing GPU backends requires PPSSPP to restart. Restart now?"), di->T("Yes"), di->T("No"),
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std::bind(&GameSettingsScreen::CallbackRenderingBackend, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRenderingBackend, this, std::placeholders::_1)));
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}
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#endif
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return UI::EVENT_DONE;
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@ -1165,13 +1165,13 @@ UI::EventReturn GameSettingsScreen::OnRestoreDefaultSettings(UI::EventParams &e)
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{
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screenManager()->push(
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new PromptScreen(dev->T("RestoreGameDefaultSettings", "Are you sure you want to restore the game-specific settings back to the ppsspp defaults?\n"), di->T("OK"), di->T("Cancel"),
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, std::placeholders::_1)));
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}
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else
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{
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screenManager()->push(
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new PromptScreen(dev->T("RestoreDefaultSettings", "Are you sure you want to restore all settings(except control mapping)\nback to their defaults?\nYou can't undo this.\nPlease restart PPSSPP after restoring settings."), di->T("OK"), di->T("Cancel"),
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, placeholder::_1)));
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std::bind(&GameSettingsScreen::CallbackRestoreDefaults, this, std::placeholders::_1)));
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}
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return UI::EVENT_DONE;
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