Remove unused API, assorted cleanup.
No longer enable the geometry shader feature, no plans to use it.
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6 changed files with 14 additions and 37 deletions
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@ -160,12 +160,11 @@ VkDescriptorSet Vulkan2D::GetDescriptorSet(VkImageView tex1, VkSampler sampler1,
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assert(result == VK_SUCCESS);
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// We just don't write to the slots we don't care about.
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VkWriteDescriptorSet writes[2];
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memset(writes, 0, sizeof(writes));
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VkWriteDescriptorSet writes[2]{};
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// Main and sub textures
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int n = 0;
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VkDescriptorImageInfo image1 = {};
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VkDescriptorImageInfo image2 = {};
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VkDescriptorImageInfo image1{};
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VkDescriptorImageInfo image2{};
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if (tex1) {
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#ifdef VULKAN_USE_GENERAL_LAYOUT_FOR_COLOR
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image1.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
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