Warn if trying to run some games that are known to require buffered rendering with it not enabled.

This commit is contained in:
Henrik Rydgard 2017-03-14 10:36:51 +01:00
parent 45a99bbe33
commit e37decc9a8
4 changed files with 35 additions and 0 deletions

View file

@ -52,6 +52,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "Force04154000Download", &flags_.Force04154000Download);
CheckSetting(iniFile, gameID, "DrawSyncEatCycles", &flags_.DrawSyncEatCycles);
CheckSetting(iniFile, gameID, "FakeMipmapChange", &flags_.FakeMipmapChange);
CheckSetting(iniFile, gameID, "RequireBufferedRendering", &flags_.RequireBufferedRendering);
}
void Compatibility::CheckSetting(IniFile &iniFile, const std::string &gameID, const char *option, bool *flag) {