Rename some GPU classes and enums to fix some consistency issues between the backends.

This commit is contained in:
Henrik Rydgard 2016-04-10 10:21:48 +02:00
parent 0fdb711c4f
commit e611915a52
22 changed files with 666 additions and 666 deletions

View file

@ -173,7 +173,7 @@ void __PPGeSetupListArgs()
void __PPGeInit()
{
// PPGe isn't really important for headless, and LoadZIM takes a long time.
if (PSP_CoreParameter().gpuCore == GPU_NULL || host->ShouldSkipUI()) {
if (PSP_CoreParameter().gpuCore == GPUCORE_NULL || host->ShouldSkipUI()) {
// Let's just not bother.
dlPtr = 0;
NOTICE_LOG(SCEGE, "Not initializing PPGe - GPU is NullGpu");