Rename some GPU classes and enums to fix some consistency issues between the backends.
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22 changed files with 666 additions and 666 deletions
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@ -173,7 +173,7 @@ void __PPGeSetupListArgs()
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void __PPGeInit()
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{
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// PPGe isn't really important for headless, and LoadZIM takes a long time.
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if (PSP_CoreParameter().gpuCore == GPU_NULL || host->ShouldSkipUI()) {
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if (PSP_CoreParameter().gpuCore == GPUCORE_NULL || host->ShouldSkipUI()) {
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// Let's just not bother.
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dlPtr = 0;
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NOTICE_LOG(SCEGE, "Not initializing PPGe - GPU is NullGpu");
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