diff --git a/Common/GPU/Vulkan/thin3d_vulkan.cpp b/Common/GPU/Vulkan/thin3d_vulkan.cpp index db01e817c..88c4ee90d 100644 --- a/Common/GPU/Vulkan/thin3d_vulkan.cpp +++ b/Common/GPU/Vulkan/thin3d_vulkan.cpp @@ -823,11 +823,8 @@ VKContext::VKContext(VulkanContext *vulkan, bool splitSubmit) // corrupt the depth buffer. This is easily worked around by simply scaling Z down a tiny bit when this case // is detected. See: https://github.com/hrydgard/ppsspp/issues/11937 bugs_.Infest(Bugs::EQUAL_WZ_CORRUPTS_DEPTH); - - if (IsHashMaliDriverVersion(deviceProps) || VK_VERSION_MAJOR(deviceProps.driverVersion) <= 16) { - // At least one driver at the upper end of the range is known to be likely to suffer from the bug causing issue #13833 (Midnight Club map broken). - bugs_.Infest(Bugs::MALI_STENCIL_DISCARD_BUG); - } + // At least one driver at the upper end of the range is known to be likely to suffer from the bug causing issue #13833 (Midnight Club map broken). + bugs_.Infest(Bugs::MALI_STENCIL_DISCARD_BUG); } caps_.deviceID = deviceProps.deviceID;