VulkanDebug log fix, reduce log spam

This commit is contained in:
Henrik Rydgård 2023-05-30 18:32:33 +02:00
parent 49ecc01556
commit e9e95d23ce
2 changed files with 3 additions and 11 deletions

View file

@ -1443,7 +1443,7 @@ Draw::Texture *FramebufferManagerCommon::MakePixelTexture(const u8 *srcPixels, G
gpuStats.numDrawPixels++;
gpuStats.numTexturesDecoded++; // Separate stat for this later?
INFO_LOG(G3D, "Creating drawPixelsCache texture: %dx%d", tex->Width(), tex->Height());
// INFO_LOG(G3D, "Creating drawPixelsCache texture: %dx%d", tex->Width(), tex->Height());
DrawPixelsEntry entry{ tex, frameNumber };
drawPixelsCache_.push_back(entry);
@ -1700,7 +1700,7 @@ void FramebufferManagerCommon::DecimateFBOs() {
for (auto it = drawPixelsCache_.begin(); it != drawPixelsCache_.end(); ) {
int age = draw_->GetFrameCount() - it->frameNumber;
if (age > 10) {
INFO_LOG(G3D, "Releasing drawPixelsCache texture: %dx%d", it->tex->Width(), it->tex->Height());
// INFO_LOG(G3D, "Releasing drawPixelsCache texture: %dx%d", it->tex->Width(), it->tex->Height());
it->tex->Release();
it->tex = nullptr;
it = drawPixelsCache_.erase(it);