SaveState: Clean up some constant usage.

This commit is contained in:
Unknown W. Brackets 2016-02-28 18:21:57 -08:00
parent 2f96dda185
commit ef566a3adf
5 changed files with 9 additions and 9 deletions

View file

@ -266,7 +266,7 @@ void EmuScreen::sendMessage(const char *message, const char *value) {
int curSlot = SaveState::GetCurrentSlot();
std::string fn;
if (SaveState::HasSaveInSlot(gamePath_, curSlot)) {
fn = SaveState::GenerateSaveSlotFilename(gamePath_, curSlot, "jpg");
fn = SaveState::GenerateSaveSlotFilename(gamePath_, curSlot, SaveState::SCREENSHOT_EXTENSION);
}
saveStatePreview_->SetFilename(fn);