Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.

This commit is contained in:
Henrik Rydgard 2012-11-20 10:59:23 +01:00
parent f226afc3ca
commit f378f959e1
16 changed files with 55 additions and 867 deletions

View file

@ -99,17 +99,17 @@ void sceKernelSysClock2USecWide()
RETURN(0);
}
void sceKernelUSec2SysClockWide()
u32 sceKernelUSec2SysClockWide(u32 usec)
{
int usec = PARAM(0);
RETURN(usec * 1000000); // ?
DEBUG_LOG(HLE, "sceKernelUSec2SysClockWide(%i)", usec);
return usec * 1000000; // ?
}
void sceKernelLibcClock()
u32 sceKernelLibcClock()
{
u32 retVal = clock()*1000;
u32 retVal = clock()*1000; // TODO: This can't be right
DEBUG_LOG(HLE,"%i = sceKernelLibcClock",retVal);
RETURN(retVal); // TODO: fix
return retVal;
}
void sceKernelLibcTime()