Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
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83 changed files with 283 additions and 315 deletions
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@ -487,10 +487,6 @@ void DrawEngineGLES::DoFlush() {
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GPUDebug::NotifyDraw();
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}
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bool DrawEngineGLES::IsCodePtrVertexDecoder(const u8 *ptr) const {
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return decJitCache_->IsInSpace(ptr);
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}
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// TODO: Refactor this to a single USE flag.
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bool DrawEngineGLES::SupportsHWTessellation() const {
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bool hasTexelFetch = gl_extensions.GLES3 || (!gl_extensions.IsGLES && gl_extensions.VersionGEThan(3, 3, 0)) || gl_extensions.EXT_gpu_shader4;
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