Windows: Add main menu item for Direct3D11
This commit is contained in:
parent
e83dd2b524
commit
f8305e8e47
4 changed files with 28 additions and 3 deletions
|
@ -297,6 +297,7 @@ namespace MainWindow {
|
|||
TranslateSubMenu(menu, "Window Size", MENU_OPTIONS, SUBMENU_WINDOW_SIZE);
|
||||
// Skip window size 1x-4x..
|
||||
TranslateSubMenu(menu, "Backend", MENU_OPTIONS, SUBMENU_RENDERING_BACKEND);
|
||||
TranslateMenuItem(menu, ID_OPTIONS_DIRECT3D11);
|
||||
TranslateMenuItem(menu, ID_OPTIONS_DIRECT3D9);
|
||||
TranslateMenuItem(menu, ID_OPTIONS_OPENGL);
|
||||
TranslateSubMenu(menu, "Rendering Mode", MENU_OPTIONS, SUBMENU_RENDERING_MODE);
|
||||
|
@ -716,6 +717,12 @@ namespace MainWindow {
|
|||
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_DIRECT3D11:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_DIRECT3D11;
|
||||
g_Config.bRestartRequired = true;
|
||||
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_OPENGL:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_OPENGL;
|
||||
g_Config.bRestartRequired = true;
|
||||
|
@ -1195,28 +1202,44 @@ namespace MainWindow {
|
|||
switch (g_Config.iGPUBackend) {
|
||||
case GPU_BACKEND_DIRECT3D9:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_GRAYED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_ENABLED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_CHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_UNCHECKED);
|
||||
break;
|
||||
case GPU_BACKEND_OPENGL:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_GRAYED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_ENABLED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_CHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_UNCHECKED);
|
||||
break;
|
||||
case GPU_BACKEND_VULKAN:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_GRAYED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_CHECKED);
|
||||
break;
|
||||
case GPU_BACKEND_DIRECT3D11:
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_GRAYED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_OPENGL, MF_ENABLED);
|
||||
EnableMenuItem(menu, ID_OPTIONS_VULKAN, MF_ENABLED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D9, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_DIRECT3D11, MF_CHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_OPENGL, MF_UNCHECKED);
|
||||
CheckMenuItem(menu, ID_OPTIONS_VULKAN, MF_UNCHECKED);
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateDynamicMenuCheckmarks(menu);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue