Add a flag to use the display vfb for screenshots.

This fixes proportions of reporting, savestate screenshots, and TAS
recording for PS1 ports, mainly.
This commit is contained in:
Unknown W. Brackets 2016-09-25 16:31:38 -07:00
parent 246f3aa68d
commit fa0e88f1b7
16 changed files with 66 additions and 34 deletions

View file

@ -256,7 +256,7 @@ void CGEDebugger::UpdatePrimaryPreview(const GPUgstate &state) {
} else {
switch (PrimaryDisplayType(fbTabs->CurrentTabIndex())) {
case PRIMARY_FRAMEBUF:
bufferResult = GPU_GetCurrentFramebuffer(primaryBuffer_);
bufferResult = GPU_GetCurrentFramebuffer(primaryBuffer_, GPU_DBG_FRAMEBUF_RENDER);
break;
case PRIMARY_DEPTHBUF: