sceKernelWakeupThread() should reschedule on wake.
Otherwise it will have different timing than the PSP.
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@ -2263,6 +2263,7 @@ void sceKernelWakeupThread()
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} else {
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VERBOSE_LOG(HLE,"sceKernelWakeupThread(%i) - woke thread at %i", uid, t->nt.wakeupCount);
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__KernelResumeThreadFromWait(uid);
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hleReSchedule("thread woken up");
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}
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}
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else {
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