Cache 60 FPS requirement

This commit is contained in:
iota97 2020-09-15 07:45:57 +02:00
parent 0c885db052
commit fe86f257b5
5 changed files with 6 additions and 2 deletions

View file

@ -1070,6 +1070,7 @@ namespace MainWindow {
g_Config.vPostShaderNames.push_back(availableShaders[index]);
g_Config.vPostShaderNames.push_back("Off");
g_ShaderNameListChanged = true;
g_Config.bShaderChainRequires60FPS = PostShaderChainRequires60FPS(GetFullPostShadersChain(g_Config.vPostShaderNames));
NativeMessageReceived("gpu_resized", "");
break;
}