// Copyright (c) 2016- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // Additionally, Common/Vulkan/* , including this file, are also licensed // under the public domain. #include "Common/Math/math_util.h" #include "Common/Log.h" #include "Common/TimeUtil.h" #include "Common/GPU/Vulkan/VulkanMemory.h" using namespace PPSSPP_VK; VulkanPushBuffer::VulkanPushBuffer(VulkanContext *vulkan, size_t size, VkBufferUsageFlags usage, PushBufferType type) : vulkan_(vulkan), size_(size), usage_(usage), type_(type) { bool res = AddBuffer(); _assert_(res); } VulkanPushBuffer::~VulkanPushBuffer() { _assert_(buffers_.empty()); } bool VulkanPushBuffer::AddBuffer() { BufInfo info; VkDevice device = vulkan_->GetDevice(); VkBufferCreateInfo b{ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; b.size = size_; b.flags = 0; b.usage = usage_; b.sharingMode = VK_SHARING_MODE_EXCLUSIVE; b.queueFamilyIndexCount = 0; b.pQueueFamilyIndices = nullptr; VkResult res = vkCreateBuffer(device, &b, nullptr, &info.buffer); if (VK_SUCCESS != res) { _assert_msg_(false, "vkCreateBuffer failed! result=%d", (int)res); return false; } VkMemoryPropertyFlags memoryPropertyMask_; if (type_ == PushBufferType::CPU_TO_GPU) { memoryPropertyMask_ = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; } else { memoryPropertyMask_ = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; } // Get the buffer memory requirements. None of this can be cached! VkMemoryRequirements reqs; vkGetBufferMemoryRequirements(device, info.buffer, &reqs); // Okay, that's the buffer. Now let's allocate some memory for it. VkMemoryAllocateInfo alloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; alloc.allocationSize = reqs.size; vulkan_->MemoryTypeFromProperties(reqs.memoryTypeBits, memoryPropertyMask_, &alloc.memoryTypeIndex); res = vkAllocateMemory(device, &alloc, nullptr, &info.deviceMemory); if (VK_SUCCESS != res) { _assert_msg_(false, "vkAllocateMemory failed! size=%d result=%d", (int)reqs.size, (int)res); vkDestroyBuffer(device, info.buffer, nullptr); return false; } res = vkBindBufferMemory(device, info.buffer, info.deviceMemory, 0); if (VK_SUCCESS != res) { ERROR_LOG(G3D, "vkBindBufferMemory failed! result=%d", (int)res); vkFreeMemory(device, info.deviceMemory, nullptr); vkDestroyBuffer(device, info.buffer, nullptr); return false; } buffers_.push_back(info); buf_ = buffers_.size() - 1; return true; } void VulkanPushBuffer::Destroy(VulkanContext *vulkan) { for (BufInfo &info : buffers_) { vulkan->Delete().QueueDeleteBuffer(info.buffer); vulkan->Delete().QueueDeleteDeviceMemory(info.deviceMemory); } buffers_.clear(); } void VulkanPushBuffer::NextBuffer(size_t minSize) { // First, unmap the current memory. if (type_ == PushBufferType::CPU_TO_GPU) Unmap(); buf_++; if (buf_ >= buffers_.size() || minSize > size_) { // Before creating the buffer, adjust to the new size_ if necessary. while (size_ < minSize) { size_ <<= 1; } bool res = AddBuffer(); _assert_(res); if (!res) { // Let's try not to crash at least? buf_ = 0; } } // Now, move to the next buffer and map it. offset_ = 0; if (type_ == PushBufferType::CPU_TO_GPU) Map(); } void VulkanPushBuffer::Defragment(VulkanContext *vulkan) { if (buffers_.size() <= 1) { return; } // Okay, we have more than one. Destroy them all and start over with a larger one. size_t newSize = size_ * buffers_.size(); Destroy(vulkan); size_ = newSize; bool res = AddBuffer(); _assert_(res); } size_t VulkanPushBuffer::GetTotalSize() const { size_t sum = 0; if (buffers_.size() > 1) sum += size_ * (buffers_.size() - 1); sum += offset_; return sum; } void VulkanPushBuffer::Map() { _dbg_assert_(!writePtr_); VkResult res = vkMapMemory(vulkan_->GetDevice(), buffers_[buf_].deviceMemory, 0, size_, 0, (void **)(&writePtr_)); _dbg_assert_(writePtr_); _assert_(VK_SUCCESS == res); } void VulkanPushBuffer::Unmap() { _dbg_assert_msg_(writePtr_ != nullptr, "VulkanPushBuffer::Unmap: writePtr_ null here means we have a bug (map/unmap mismatch)"); if (!writePtr_) return; /* // We could never hit this path before because we specified the mask explicitly. if ((memoryPropertyMask_ & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) == 0) { VkMappedMemoryRange range{ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE }; range.offset = 0; range.size = offset_; range.memory = buffers_[buf_].deviceMemory; vkFlushMappedMemoryRanges(vulkan_->GetDevice(), 1, &range); } */ vkUnmapMemory(vulkan_->GetDevice(), buffers_[buf_].deviceMemory); writePtr_ = nullptr; }