// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include "GPU/Common/TextureDecoder.h" u32 QuickTexHashNEON(const void *checkp, u32 size); void DoUnswizzleTex16NEON(const u8 *texptr, u32 *ydestp, int bxc, int byc, u32 pitch); u32 ReliableHash32NEON(const void *input, size_t len, u32 seed); CheckAlphaResult CheckAlphaRGBA8888NEON(const u32 *pixelData, int stride, int w, int h); CheckAlphaResult CheckAlphaABGR4444NEON(const u32 *pixelData, int stride, int w, int h); CheckAlphaResult CheckAlphaABGR1555NEON(const u32 *pixelData, int stride, int w, int h); CheckAlphaResult CheckAlphaRGBA4444NEON(const u32 *pixelData, int stride, int w, int h); CheckAlphaResult CheckAlphaRGBA5551NEON(const u32 *pixelData, int stride, int w, int h);