// Copyright (C) 2015 PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // TODO: Make SSE2 and NEON versions of many of these. #include "Common.h" #include "CPUDetect.h" #include "ColorConv.h" #include "CommonTypes.h" #ifdef _M_SSE #include #endif inline u16 RGBA8888toRGB565(u32 px) { return ((px >> 3) & 0x001F) | ((px >> 5) & 0x07E0) | ((px >> 8) & 0xF800); } inline u16 RGBA8888toRGBA4444(u32 px) { return ((px >> 4) & 0x000F) | ((px >> 8) & 0x00F0) | ((px >> 12) & 0x0F00) | ((px >> 16) & 0xF000); } inline u16 RGBA8888toRGBA5551(u32 px) { return ((px >> 3) & 0x001F) | ((px >> 6) & 0x03E0) | ((px >> 9) & 0x7C00) | ((px >> 16) & 0x8000); } inline u16 BGRA8888toRGB565(u32 px) { return ((px >> 19) & 0x001F) | ((px >> 5) & 0x07E0) | ((px << 8) & 0xF800); } inline u16 BGRA8888toRGBA4444(u32 px) { return ((px >> 20) & 0x000F) | ((px >> 8) & 0x00F0) | ((px << 4) & 0x0F00) | ((px >> 16) & 0xF000); } inline u32 RGBA2BGRA(u32 src) { const u32 r = (src & 0x000000FF) << 16; const u32 ga = src & 0xFF00FF00; const u32 b = (src & 0x00FF0000) >> 16; return r | ga | b; } // Used heavily in Test Drive Unlimited (for no good reason...) void ConvertBGRA8888ToRGB565(u16 *dst, const u32 *src, int numPixels) { #if _M_SSE >= 0x401 const __m128i maskG = _mm_set1_epi32(0x0000FC00); const __m128i maskRB = _mm_set1_epi32(0x00F800F8); const __m128i mask = _mm_set1_epi32(0x0000FFFF); const __m128i *srcp = (const __m128i *)src; __m128i *dstp = (__m128i *)dst; int sseChunks = (numPixels / 4) & ~1; // SSE 4.1 required for _mm_packus_epi32. if (((intptr_t)src & 0xF) || ((intptr_t)dst & 0xF) || !cpu_info.bSSE4_1) { sseChunks = 0; } for (int i = 0; i < sseChunks; i += 2) { __m128i c1 = _mm_load_si128(&srcp[i + 0]); __m128i c2 = _mm_load_si128(&srcp[i + 1]); __m128i g, rb; g = _mm_and_si128(c1, maskG); g = _mm_srli_epi32(g, 5); rb = _mm_and_si128(c1, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 3), _mm_srli_epi32(rb, 8)); c1 = _mm_and_si128(_mm_or_si128(g, rb), mask); g = _mm_and_si128(c2, maskG); g = _mm_srli_epi32(g, 5); rb = _mm_and_si128(c2, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 3), _mm_srli_epi32(rb, 8)); c2 = _mm_and_si128(_mm_or_si128(g, rb), mask); _mm_store_si128(&dstp[i / 2], _mm_packus_epi32(c1, c2)); } // The remainder starts right after those done via SSE. u32 i = sseChunks * 4; #else u32 i = 0; #endif for (int x = 0; x < numPixels; ++x) { dst[x] = BGRA8888toRGB565(src[x]); } } void ConvertRGBA8888ToRGB565(u16 *dst, const u32 *src, int numPixels) { for (int x = 0; x < numPixels; x++) { dst[x] = RGBA8888toRGB565(src[x]); } } void ConvertBGRA8888ToRGBA4444(u16 *dst, const u32 *src, int numPixels) { for (int x = 0; x < numPixels; ++x) { dst[x] = BGRA8888toRGBA4444(src[x]); } } void ConvertRGBA8888ToRGBA4444(u16 *dst, const u32 *src, int numPixels) { for (int x = 0; x < numPixels; ++x) { dst[x] = RGBA8888toRGBA4444(src[x]); } } void ConvertBGRA8888ToRGBA8888(u32 *dst, const u32 *src, int numPixels) { #ifdef _M_SSE const __m128i maskGA = _mm_set1_epi32(0xFF00FF00); const __m128i *srcp = (const __m128i *)src; __m128i *dstp = (__m128i *)dst; int sseChunks = numPixels / 4; if (((intptr_t)src & 0xF) || ((intptr_t)dst & 0xF)) { sseChunks = 0; } for (int i = 0; i < sseChunks; ++i) { __m128i c = _mm_load_si128(&srcp[i]); __m128i rb = _mm_andnot_si128(maskGA, c); c = _mm_and_si128(c, maskGA); __m128i b = _mm_srli_epi32(rb, 16); __m128i r = _mm_slli_epi32(rb, 16); c = _mm_or_si128(_mm_or_si128(c, r), b); _mm_store_si128(&dstp[i], c); } // The remainder starts right after those done via SSE. int i = sseChunks * 4; #else int i = 0; #endif for (; i < numPixels; i++) { const u32 c = src[i]; dst[i] = ((c >> 16) & 0x000000FF) | ((c >> 0) & 0xFF00FF00) | ((c << 16) & 0x00FF0000); } } void ConvertRGBA8888ToRGBA5551(u16 *dst, const u32 *src, int numPixels) { #if _M_SSE >= 0x401 const __m128i maskAG = _mm_set1_epi32(0x8000F800); const __m128i maskRB = _mm_set1_epi32(0x00F800F8); const __m128i mask = _mm_set1_epi32(0x0000FFFF); const __m128i *srcp = (const __m128i *)src; __m128i *dstp = (__m128i *)dst; int sseChunks = (numPixels / 4) & ~1; // SSE 4.1 required for _mm_packus_epi32. if (((intptr_t)src & 0xF) || ((intptr_t)dst & 0xF) || !cpu_info.bSSE4_1) { sseChunks = 0; } for (int i = 0; i < sseChunks; i += 2) { __m128i c1 = _mm_load_si128(&srcp[i + 0]); __m128i c2 = _mm_load_si128(&srcp[i + 1]); __m128i ag, rb; ag = _mm_and_si128(c1, maskAG); ag = _mm_or_si128(_mm_srli_epi32(ag, 16), _mm_srli_epi32(ag, 6)); rb = _mm_and_si128(c1, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 3), _mm_srli_epi32(rb, 9)); c1 = _mm_and_si128(_mm_or_si128(ag, rb), mask); ag = _mm_and_si128(c2, maskAG); ag = _mm_or_si128(_mm_srli_epi32(ag, 16), _mm_srli_epi32(ag, 6)); rb = _mm_and_si128(c2, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 3), _mm_srli_epi32(rb, 9)); c2 = _mm_and_si128(_mm_or_si128(ag, rb), mask); _mm_store_si128(&dstp[i / 2], _mm_packus_epi32(c1, c2)); } // The remainder starts right after those done via SSE. int i = sseChunks * 4; #else int i = 0; #endif for (; i < numPixels; i++) { dst[i] = RGBA8888toRGBA5551(src[i]); } } inline u16 BGRA8888toRGBA5551(u32 px) { return ((px >> 19) & 0x001F) | ((px >> 6) & 0x03E0) | ((px << 7) & 0x7C00) | ((px >> 16) & 0x8000); } void ConvertBGRA8888ToRGBA5551(u16 *dst, const u32 *src, int numPixels) { #if _M_SSE >= 0x401 const __m128i maskAG = _mm_set1_epi32(0x8000F800); const __m128i maskRB = _mm_set1_epi32(0x00F800F8); const __m128i mask = _mm_set1_epi32(0x0000FFFF); const __m128i *srcp = (const __m128i *)src; __m128i *dstp = (__m128i *)dst; int sseChunks = (numPixels / 4) & ~1; // SSE 4.1 required for _mm_packus_epi32. if (((intptr_t)src & 0xF) || ((intptr_t)dst & 0xF) || !cpu_info.bSSE4_1) { sseChunks = 0; } for (int i = 0; i < sseChunks; i += 2) { __m128i c1 = _mm_load_si128(&srcp[i + 0]); __m128i c2 = _mm_load_si128(&srcp[i + 1]); __m128i ag, rb; ag = _mm_and_si128(c1, maskAG); ag = _mm_or_si128(_mm_srli_epi32(ag, 16), _mm_srli_epi32(ag, 6)); rb = _mm_and_si128(c1, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 19), _mm_slli_epi32(rb, 7)); c1 = _mm_and_si128(_mm_or_si128(ag, rb), mask); ag = _mm_and_si128(c2, maskAG); ag = _mm_or_si128(_mm_srli_epi32(ag, 16), _mm_srli_epi32(ag, 6)); rb = _mm_and_si128(c2, maskRB); rb = _mm_or_si128(_mm_srli_epi32(rb, 19), _mm_slli_epi32(rb, 7)); c2 = _mm_and_si128(_mm_or_si128(ag, rb), mask); _mm_store_si128(&dstp[i / 2], _mm_packus_epi32(c1, c2)); } // The remainder starts right after those done via SSE. int i = sseChunks * 4; #else int i = 0; #endif for (; i < numPixels; i++) { dst[i] = BGRA8888toRGBA5551(src[i]); } } void ConvertRGB565ToRGBA888F(u32 *dst32, const u16 *src, int numPixels) { u8 *dst = (u8 *)dst32; for (int x = 0; x < numPixels; x++) { u16 col = src[x]; dst[x * 4] = Convert5To8((col)& 0x1f); dst[x * 4 + 1] = Convert6To8((col >> 5) & 0x3f); dst[x * 4 + 2] = Convert5To8((col >> 11) & 0x1f); dst[x * 4 + 3] = 255; } } void ConvertRGBA5551ToRGBA8888(u32 *dst32, const u16 *src, int numPixels) { u8 *dst = (u8 *)dst32; for (int x = 0; x < numPixels; x++) { u16 col = src[x]; dst[x * 4] = Convert5To8((col)& 0x1f); dst[x * 4 + 1] = Convert5To8((col >> 5) & 0x1f); dst[x * 4 + 2] = Convert5To8((col >> 10) & 0x1f); dst[x * 4 + 3] = (col & 0x8000) ? 255 : 0; } } void ConvertRGBA4444ToRGBA8888(u32 *dst32, const u16 *src, int numPixels) { u8 *dst = (u8 *)dst32; for (int x = 0; x < numPixels; x++) { u16 col = src[x]; dst[x * 4] = Convert4To8((col >> 8) & 0xf); dst[x * 4 + 1] = Convert4To8((col >> 4) & 0xf); dst[x * 4 + 2] = Convert4To8(col & 0xf); dst[x * 4 + 3] = Convert4To8(col >> 12); } }