#include #include "Common/Serialize/Serializer.h" #include "Common/Serialize/SerializeFuncs.h" #include "Core/HLE/HLE.h" #include "Core/HLE/FunctionWrappers.h" #include "Core/HLE/sceKernel.h" #include "Core/HLE/sceKernelHeap.h" #include "Core/HLE/sceKernelMemory.h" #include "Core/Util/BlockAllocator.h" static const u32 KERNEL_HEAP_BLOCK_HEADER_SIZE = 8; static const bool g_fromBottom = false; // This object and the functions here are available for kernel code only, not game code. // This differs from code like sceKernelMutex, which is available for games. // This exists in PPSSPP mainly because certain game patches use these kernel modules. struct KernelHeap : public KernelObject { int uid = 0; int partitionId = 0; u32 size = 0; int flags = 0; u32 address = 0; std::string name; BlockAllocator alloc; static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_UID; } static int GetStaticIDType() { return PPSSPP_KERNEL_TMID_Heap; } int GetIDType() const override { return PPSSPP_KERNEL_TMID_Heap; } const char *GetTypeName() override { return GetStaticTypeName(); } static const char *GetStaticTypeName() { return "Heap"; } void DoState(PointerWrap &p) override { Do(p, uid); Do(p, partitionId); Do(p, size); Do(p, flags); Do(p, address); Do(p, name); Do(p, alloc); } }; static int sceKernelCreateHeap(int partitionId, int size, int flags, const char *Name) { u32 allocSize = (size + 3) & ~3; // TODO: partitionId should probably decide if we allocate from userMemory or kernel or whatever... u32 addr = userMemory.Alloc(allocSize, g_fromBottom, "SysMemForKernel-Heap"); if (addr == (u32)-1) { ERROR_LOG(HLE, "sceKernelCreateHeap(partitionId=%d): Failed to allocate %d bytes memory", partitionId, size); return SCE_KERNEL_ERROR_NO_MEMORY; // Blind guess } KernelHeap *heap = new KernelHeap(); SceUID uid = kernelObjects.Create(heap); heap->partitionId = partitionId; heap->flags = flags; heap->name = Name ? Name : ""; // Not sure if this needs validation. heap->size = allocSize; heap->address = addr; heap->alloc.Init(heap->address + 128, heap->size - 128, true); heap->uid = uid; return hleLogSuccessInfoX(SCEKERNEL, uid); } static int sceKernelAllocHeapMemory(int heapId, int size) { u32 error; KernelHeap *heap = kernelObjects.Get(heapId, error); if (heap) { // There's 8 bytes at the end of every block, reserved. u32 memSize = KERNEL_HEAP_BLOCK_HEADER_SIZE + size; u32 addr = heap->alloc.Alloc(memSize, true); return hleLogSuccessInfoX(SCEKERNEL, addr); } else { return hleLogError(SCEKERNEL, error, "sceKernelAllocHeapMemory(%d): invalid heapId", heapId); } } static int sceKernelDeleteHeap(int heapId) { u32 error; KernelHeap *heap = kernelObjects.Get(heapId, error); if (heap) { userMemory.Free(heap->address); kernelObjects.Destroy(heap->uid); return hleLogSuccessInfoX(SCEKERNEL, 0); } else { return hleLogError(SCEKERNEL, error, "sceKernelDeleteHeap(%d): invalid heapId", heapId); } } static u32 sceKernelPartitionTotalFreeMemSize(int partitionId) { ERROR_LOG(SCEKERNEL, "UNIMP sceKernelPartitionTotalFreeMemSize(%d)", partitionId); //Need more work #13021 ///We ignore partitionId for now return userMemory.GetTotalFreeBytes(); } static u32 sceKernelPartitionMaxFreeMemSize(int partitionId) { ERROR_LOG(SCEKERNEL, "UNIMP sceKernelPartitionMaxFreeMemSize(%d)", partitionId); //Need more work #13021 ///We ignore partitionId for now return userMemory.GetLargestFreeBlockSize(); } static u32 SysMemForKernel_536AD5E1() { ERROR_LOG(SCEKERNEL, "UNIMP SysMemForKernel_536AD5E1"); return 0; } const HLEFunction SysMemForKernel[] = { { 0X636C953B, &WrapI_II, "sceKernelAllocHeapMemory", 'x', "ii", HLE_KERNEL_SYSCALL }, { 0XC9805775, &WrapI_I, "sceKernelDeleteHeap", 'i', "i" , HLE_KERNEL_SYSCALL }, { 0X1C1FBFE7, &WrapI_IIIC, "sceKernelCreateHeap", 'i', "iixs", HLE_KERNEL_SYSCALL }, { 0X237DBD4F, &WrapI_ICIUU, "sceKernelAllocPartitionMemory", 'i', "isixx", HLE_KERNEL_SYSCALL }, { 0XB6D61D02, &WrapI_I, "sceKernelFreePartitionMemory", 'i', "i", HLE_KERNEL_SYSCALL }, { 0X9D9A5BA1, &WrapU_I, "sceKernelGetBlockHeadAddr", 'x', "i", HLE_KERNEL_SYSCALL }, { 0x9697CD32, &WrapU_I, "sceKernelPartitionTotalFreeMemSize", 'x', "i",HLE_KERNEL_SYSCALL }, { 0xE6581468, &WrapU_I, "sceKernelPartitionMaxFreeMemSize", 'x', "i",HLE_KERNEL_SYSCALL }, { 0X3FC9AE6A, &WrapU_V, "sceKernelDevkitVersion", 'x', "" ,HLE_KERNEL_SYSCALL }, { 0x536AD5E1, &WrapU_V, "SysMemForKernel_536AD5E1", 'i', "i" ,HLE_KERNEL_SYSCALL }, }; void Register_SysMemForKernel() { RegisterModule("SysMemForKernel", ARRAY_SIZE(SysMemForKernel), SysMemForKernel); }