// Copyright (c) 2014- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #include #include #include #include #include "base/stringutil.h" #include "base/timeutil.h" #include "file/fd_util.h" #include "net/http_client.h" #include "net/http_server.h" #include "net/sinks.h" #include "thread/threadutil.h" #include "Common/FileUtil.h" #include "Common/Log.h" #include "Core/Config.h" #include "Core/Debugger/WebSocket.h" #include "Core/WebServer.h" enum class ServerStatus { STOPPED, STARTING, RUNNING, STOPPING, RESTARTING, }; static const char *REPORT_HOSTNAME = "report.ppsspp.org"; static const int REPORT_PORT = 80; static std::thread serverThread; static ServerStatus serverStatus; static std::mutex serverStatusLock; static int serverFlags; static void UpdateStatus(ServerStatus s) { std::lock_guard guard(serverStatusLock); serverStatus = s; } static bool UpdateStatus(ServerStatus s, ServerStatus old) { std::lock_guard guard(serverStatusLock); if (serverStatus == old) { serverStatus = s; return true; } return false; } static ServerStatus RetrieveStatus() { std::lock_guard guard(serverStatusLock); return serverStatus; } // This reports the local IP address to report.ppsspp.org, which can then // relay that address to a mobile device searching for the server. static void RegisterServer(int port) { http::Client http; Buffer theVoid; char resource4[1024] = {}; if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV4)) { if (http.Connect()) { std::string ip = fd_util::GetLocalIP(http.sock()); snprintf(resource4, sizeof(resource4) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port); http.GET(resource4, &theVoid); theVoid.Skip(theVoid.size()); http.Disconnect(); } } if (http.Resolve(REPORT_HOSTNAME, REPORT_PORT, net::DNSType::IPV6)) { // We register both IPv4 and IPv6 in case the other client is using a different one. if (resource4[0] != 0 && http.Connect()) { http.GET(resource4, &theVoid); theVoid.Skip(theVoid.size()); http.Disconnect(); } // Currently, we're not using keepalive, so gotta reconnect... if (http.Connect()) { char resource6[1024] = {}; std::string ip = fd_util::GetLocalIP(http.sock()); snprintf(resource6, sizeof(resource6) - 1, "/match/update?local=%s&port=%d", ip.c_str(), port); http.GET(resource6, &theVoid); theVoid.Skip(theVoid.size()); http.Disconnect(); } } } static void RegisterDiscHandlers(http::Server *http, std::unordered_map *paths) { for (std::string filename : g_Config.recentIsos) { #ifdef _WIN32 static const std::string sep = "\\/"; #else static const std::string sep = "/"; #endif size_t basepos = filename.find_last_of(sep); std::string basename = "/" + (basepos == filename.npos ? filename : filename.substr(basepos + 1)); // Let's not serve directories, since they won't work. Only single files. // Maybe can do PBPs and other files later. Would be neat to stream virtual disc filesystems. if (endsWithNoCase(basename, ".cso") || endsWithNoCase(basename, ".iso")) { (*paths)[ReplaceAll(basename, " ", "%20")] = filename; } } auto handler = [paths](const http::Request &request) { std::string filename = (*paths)[request.resource()]; s64 sz = File::GetFileSize(filename); std::string range; if (request.Method() == http::RequestHeader::HEAD) { request.WriteHttpResponseHeader(200, sz, "application/octet-stream", "Accept-Ranges: bytes\r\n"); } else if (request.GetHeader("range", &range)) { s64 begin = 0, last = 0; if (sscanf(range.c_str(), "bytes=%lld-%lld", &begin, &last) != 2) { request.WriteHttpResponseHeader(400, -1, "text/plain"); request.Out()->Push("Could not understand range request."); return; } if (begin < 0 || begin > last || last >= sz) { request.WriteHttpResponseHeader(416, -1, "text/plain"); request.Out()->Push("Range goes outside of file."); return; } FILE *fp = File::OpenCFile(filename, "rb"); if (!fp || fseek(fp, begin, SEEK_SET) != 0) { request.WriteHttpResponseHeader(500, -1, "text/plain"); request.Out()->Push("File access failed."); if (fp) { fclose(fp); } return; } s64 len = last - begin + 1; char contentRange[1024]; sprintf(contentRange, "Content-Range: bytes %lld-%lld/%lld\r\n", begin, last, sz); request.WriteHttpResponseHeader(206, len, "application/octet-stream", contentRange); const size_t CHUNK_SIZE = 16 * 1024; char *buf = new char[CHUNK_SIZE]; for (s64 pos = 0; pos < len; pos += CHUNK_SIZE) { s64 chunklen = std::min(len - pos, (s64)CHUNK_SIZE); fread(buf, chunklen, 1, fp); request.Out()->Push(buf, chunklen); } fclose(fp); delete [] buf; request.Out()->Flush(); } else { request.WriteHttpResponseHeader(418, -1, "text/plain"); request.Out()->Push("This server only supports range requests."); } }; for (auto pair : *paths) { http->RegisterHandler(pair.first.c_str(), handler); } } static void ExecuteWebServer() { setCurrentThreadName("HTTPServer"); auto http = new http::Server(new threading::NewThreadExecutor()); std::unordered_map discPaths; if (serverFlags & (int)WebServerFlags::DISCS) { RegisterDiscHandlers(http, &discPaths); } if (serverFlags & (int)WebServerFlags::DEBUGGER) { http->RegisterHandler("/debugger", &HandleDebuggerRequest); } if (!http->Listen(g_Config.iRemoteISOPort)) { if (!http->Listen(0)) { ERROR_LOG(FILESYS, "Unable to listen on any port"); UpdateStatus(ServerStatus::STOPPED); return; } } UpdateStatus(ServerStatus::RUNNING); g_Config.iRemoteISOPort = http->Port(); RegisterServer(http->Port()); double lastRegister = real_time_now(); while (RetrieveStatus() == ServerStatus::RUNNING) { http->RunSlice(1.0); double now = real_time_now(); if (now > lastRegister + 540.0) { RegisterServer(http->Port()); lastRegister = now; } } http->Stop(); // Move to STARTING to lock flags/STOPPING. if (UpdateStatus(ServerStatus::STARTING, ServerStatus::RESTARTING)) { ExecuteWebServer(); } else { UpdateStatus(ServerStatus::STOPPED); } } bool StartWebServer(WebServerFlags flags) { std::lock_guard guard(serverStatusLock); switch (serverStatus) { case ServerStatus::RUNNING: case ServerStatus::RESTARTING: if ((serverFlags & (int)flags) == (int)flags) { // Already running those flags. return false; } serverStatus = ServerStatus::RESTARTING; serverFlags |= (int)flags; return true; case ServerStatus::STOPPED: serverStatus = ServerStatus::STARTING; serverFlags = (int)flags; serverThread = std::thread(&ExecuteWebServer); serverThread.detach(); return true; default: return false; } } bool StopWebServer(WebServerFlags flags) { std::lock_guard guard(serverStatusLock); if (serverStatus != ServerStatus::RUNNING && serverStatus != ServerStatus::RESTARTING) { return false; } serverFlags &= ~(int)flags; if (serverFlags == 0) { serverStatus = ServerStatus::STOPPING; } else { serverStatus = ServerStatus::RESTARTING; } return true; } bool WebServerStopping(WebServerFlags flags) { std::lock_guard guard(serverStatusLock); if (serverStatus == ServerStatus::RESTARTING) { return (serverFlags & (int)flags) == 0; } return serverStatus == ServerStatus::STOPPING; } bool WebServerStopped(WebServerFlags flags) { std::lock_guard guard(serverStatusLock); if (serverStatus == ServerStatus::RUNNING) { return (serverFlags & (int)flags) == 0; } return serverStatus == ServerStatus::STOPPED; }