#include "SDL/SDLJoystick.h" #include extern "C" { int SDLJoystickThreadWrapper(void *SDLJoy){ SDLJoystick *stick = static_cast(SDLJoy); stick->runLoop(); return 0; } } SDLJoystick::SDLJoystick(bool init_SDL ): running(true),thread(NULL){ if (init_SDL) { SDL_Init(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO #ifndef _WIN32 | SDL_INIT_EVENTTHREAD #endif ); } fillMapping(); int numjoys = SDL_NumJoysticks(); SDL_JoystickEventState(SDL_ENABLE); for (int i = 0; i < numjoys; i++) { joys.push_back(SDL_JoystickOpen(i)); } } SDLJoystick::~SDLJoystick(){ if (thread) { running = false; SDL_Event evt; evt.type = SDL_USEREVENT; SDL_PushEvent(&evt); SDL_WaitThread(thread,0); } for (SDL_Joystick *joy : joys) { SDL_JoystickClose(joy); } } void SDLJoystick::startEventLoop(){ thread = SDL_CreateThread(SDLJoystickThreadWrapper, static_cast(this)); } void SDLJoystick::ProcessInput(SDL_Event &event){ switch (event.type) { case SDL_JOYAXISMOTION: { std::map::const_iterator i = SDLJoyAxisMap.find(event.jaxis.axis); if (i != SDLJoyAxisMap.end()) { AxisInput axis; axis.axisId = i->second; // 1.2 to try to approximate the PSP's clamped rectangular range. axis.value = 1.2 * event.jaxis.value / 32767.0f; if (axis.value > 1.0f) axis.value = 1.0f; if (axis.value < -1.0f) axis.value = -1.0f; axis.deviceId = DEVICE_ID_PAD_0 + event.jaxis.which; axis.flags = 0; NativeAxis(axis); } break; } case SDL_JOYBUTTONDOWN: { std::map::const_iterator i = SDLJoyButtonMap.find(event.jbutton.button); if (i != SDLJoyButtonMap.end()) { KeyInput key; key.flags = KEY_DOWN; key.keyCode = i->second; key.deviceId = DEVICE_ID_PAD_0 + event.jbutton.which; NativeKey(key); } break; } case SDL_JOYBUTTONUP: { std::map::const_iterator i = SDLJoyButtonMap.find(event.jbutton.button); if (i != SDLJoyButtonMap.end()) { KeyInput key; key.flags = KEY_UP; key.keyCode = i->second; key.deviceId = DEVICE_ID_PAD_0 + event.jbutton.which; NativeKey(key); } break; } case SDL_JOYHATMOTION: { #ifdef _WIN32 KeyInput key; key.deviceId = DEVICE_ID_PAD_0 + event.jhat.which; key.flags = (event.jhat.value & SDL_HAT_UP)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_UP; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_LEFT)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_LEFT; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_DOWN)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_DOWN; NativeKey(key); key.flags = (event.jhat.value & SDL_HAT_RIGHT)?KEY_DOWN:KEY_UP; key.keyCode = NKCODE_DPAD_RIGHT; NativeKey(key); #else AxisInput axisX; AxisInput axisY; axisX.axisId = JOYSTICK_AXIS_HAT_X; axisY.axisId = JOYSTICK_AXIS_HAT_Y; axisX.deviceId = DEVICE_ID_PAD_0 + event.jhat.which; axisY.deviceId = DEVICE_ID_PAD_0 + event.jhat.which; axisX.value = 0.0f; axisY.value = 0.0f; if (event.jhat.value & SDL_HAT_LEFT) axisX.value = -1.0f; if (event.jhat.value & SDL_HAT_RIGHT) axisX.value = 1.0f; if (event.jhat.value & SDL_HAT_DOWN) axisY.value = 1.0f; if (event.jhat.value & SDL_HAT_UP) axisY.value = -1.0f; NativeAxis(axisX); NativeAxis(axisY); #endif break; } } } void SDLJoystick::runLoop(){ while (running){ SDL_Event evt; int res = SDL_WaitEvent(&evt); if (res){ ProcessInput(evt); } } }