// Copyright (c) 2016- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. // Additionally, Common/Vulkan/* , including this file, are also licensed // under the public domain. #include "Common/Vulkan/VulkanMemory.h" VulkanPushBuffer::VulkanPushBuffer(VulkanContext *vulkan, size_t size) : device_(vulkan->GetDevice()), buf_(0), offset_(0), size_(size), writePtr_(nullptr) { vulkan->MemoryTypeFromProperties(0xFFFFFFFF, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &memoryTypeIndex_); bool res = AddBuffer(); assert(res); } bool VulkanPushBuffer::AddBuffer() { BufInfo info; VkBufferCreateInfo b = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; b.size = size_; b.flags = 0; b.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT; b.sharingMode = VK_SHARING_MODE_EXCLUSIVE; b.queueFamilyIndexCount = 0; b.pQueueFamilyIndices = nullptr; VkResult res = vkCreateBuffer(device_, &b, nullptr, &info.buffer); if (VK_SUCCESS != res) { return false; } // Okay, that's the buffer. Now let's allocate some memory for it. VkMemoryAllocateInfo alloc = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; alloc.memoryTypeIndex = memoryTypeIndex_; alloc.allocationSize = size_; res = vkAllocateMemory(device_, &alloc, nullptr, &info.deviceMemory); if (VK_SUCCESS != res) { return false; } res = vkBindBufferMemory(device_, info.buffer, info.deviceMemory, 0); if (VK_SUCCESS != res) { return false; } buf_ = buffers_.size(); buffers_.resize(buf_ + 1); buffers_[buf_] = info; return true; } void VulkanPushBuffer::NextBuffer(size_t minSize) { // First, unmap the current memory. Unmap(); buf_++; if (buf_ >= buffers_.size() || minSize > size_) { // Before creating the buffer, adjust to the new size_ if necessary. while (size_ < minSize) { size_ <<= 1; } bool res = AddBuffer(); assert(res); if (!res) { // Let's try not to crash at least? buf_ = 0; } } // Now, move to the next buffer and map it. offset_ = 0; Map(); } void VulkanPushBuffer::Defragment(VulkanContext *vulkan) { if (buffers_.size() <= 1) { return; } // Okay, we have more than one. Destroy them all and start over with a larger one. size_t newSize = size_ * buffers_.size(); Destroy(vulkan); size_ = newSize; bool res = AddBuffer(); assert(res); }