// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include #include #include "net/http_client.h" #include "net/resolve.h" #include "net/url.h" #include "Common/CommonTypes.h" #include "Core/Loaders.h" class HTTPFileLoader : public FileLoader { public: HTTPFileLoader(const std::string &filename); virtual ~HTTPFileLoader() override; bool IsRemote() override { return true; } virtual bool Exists() override; virtual bool ExistsFast() override; virtual bool IsDirectory() override; virtual s64 FileSize() override; virtual std::string Path() const override; virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override { return ReadAt(absolutePos, bytes * count, data, flags) / bytes; } virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override; void Cancel() override { cancelConnect_ = true; } std::string LatestError() const override { return latestError_; } private: void Prepare(); int SendHEAD(const Url &url, std::vector &responseHeaders); void Connect(); void Disconnect() { if (connected_) { client_.Disconnect(); } connected_ = false; } s64 filesize_ = 0; s64 filepos_ = 0; Url url_; http::Client client_; std::string filename_; bool connected_ = false; bool cancelConnect_ = false; const char *latestError_ = ""; std::once_flag preparedFlag_; std::mutex readAtMutex_; };