ppsspp/Core/FileLoaders/HTTPFileLoader.h
Unknown W. Brackets ee5b68f1fc Loaders: Add cancelation to all file loaders.
Mainly, for HTTP which might be stalled trying to connect (especially if
you're not near your PC right now and it's in your recent, for example.)
2017-12-09 16:47:37 -08:00

70 lines
1.9 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <mutex>
#include "net/http_client.h"
#include "net/resolve.h"
#include "net/url.h"
#include "Common/CommonTypes.h"
#include "Core/Loaders.h"
class HTTPFileLoader : public FileLoader {
public:
HTTPFileLoader(const std::string &filename);
virtual ~HTTPFileLoader() override;
virtual bool Exists() override;
virtual bool ExistsFast() override;
virtual bool IsDirectory() override;
virtual s64 FileSize() override;
virtual std::string Path() const override;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return ReadAt(absolutePos, bytes * count, data, flags) / bytes;
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override;
void Cancel() override {
cancelConnect_ = true;
}
private:
void Prepare();
void Connect();
void Disconnect() {
if (connected_) {
client_.Disconnect();
}
connected_ = false;
}
s64 filesize_ = 0;
s64 filepos_ = 0;
Url url_;
http::Client client_;
std::string filename_;
bool connected_ = false;
bool cancelConnect_ = false;
std::once_flag preparedFlag_;
std::mutex readAtMutex_;
};