ppsspp/Core
Unknown W. Brackets 8544bd0c3e Windows: Avoid C++ files for consistency.
There's already the mingw thing, and we're avoiding these for Android
paths too.  Let's be consistent.
2021-05-09 17:00:48 -07:00
..
Debugger Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
Dialog Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
ELF Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
FileLoaders http: Add progress to missing request. 2021-05-02 11:31:40 -07:00
FileSystems Core: Fix virtual disc index reading. 2021-05-09 17:00:48 -07:00
Font Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
HLE Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
HW Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
MIPS Core: Fix vrot cos(2) typo. 2021-04-25 19:26:16 -07:00
Util Store: Retain cancel/speed on resize or switch. 2021-05-01 11:20:05 -07:00
AVIDump.cpp Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
AVIDump.h Fix Symbian Builds 2016-09-04 12:52:14 -04:00
Compatibility.cpp Compat: Remove single/double sincos path. 2021-04-25 07:09:50 -07:00
Compatibility.h Compat: Remove single/double sincos path. 2021-04-25 07:09:50 -07:00
Config.cpp GPU: Stop using Off as terminator for postshaders. 2021-04-10 18:35:23 -07:00
Config.h UI: Add BG animation for recent games. 2021-04-04 10:48:42 -07:00
ConfigValues.h UI: Add BG animation for recent games. 2021-04-04 10:48:42 -07:00
Core.cpp Cause the correct type of exception. Never ignore EXEC_ADDR exceptions. 2021-02-09 09:38:03 +01:00
Core.h Cause the correct type of exception. Never ignore EXEC_ADDR exceptions. 2021-02-09 09:38:03 +01:00
Core.vcxproj Merge pull request #14358 from unknownbrackets/debugger 2021-04-17 18:35:38 +02:00
Core.vcxproj.filters Debugger: Add simple API to control tagging detail. 2021-04-04 20:23:51 -07:00
CoreParameter.h GPU: Remove NULL GPU. 2021-01-02 09:36:13 -08:00
CoreTiming.cpp SaveState: Automatically fix duplicate event types. 2021-03-02 20:09:49 -08:00
CoreTiming.h SaveState: Make event restoring more obvious. 2020-12-28 13:29:19 -08:00
CwCheat.cpp GPU: Stop using Off as terminator for postshaders. 2021-04-10 18:35:23 -07:00
CwCheat.h Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.cpp Merge base/basictypes.h into Common/Common.h (mostly). 2020-09-29 15:51:51 +02:00
HDRemaster.h Windows: Fix improper case or missing includes. 2021-02-14 10:30:10 -08:00
Host.cpp Windows: Initialize WindowsHost in EmuThread. 2017-05-05 06:53:48 -07:00
Host.h SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Instance.cpp http: Remove timeoutless requests. 2021-05-01 11:20:05 -07:00
Instance.h Windows: Show instance counter only with peers. 2020-08-18 06:59:49 -07:00
KeyMap.cpp UI: Flip Y analog direction based on config. 2021-04-04 08:39:49 -07:00
KeyMap.h UI: Flip Y analog direction based on config. 2021-04-04 08:39:49 -07:00
Loaders.cpp Android: Implement opening ISOs through a file picker and Storage Access Framework 2021-02-27 13:49:20 +01:00
Loaders.h Address feedback, remove probably-misleading comment (had already fixed it). 2021-02-27 22:19:03 +01:00
MemFault.cpp Remove now-redundant check 2021-02-09 10:17:15 +01:00
MemFault.h Crash screen: Add a very dangerous and inaccurate "Resume" function. 2020-12-19 20:27:39 +01:00
MemMap.cpp MemMap: Map 0xC0000000 into virtual memory. 2021-04-23 23:21:51 -07:00
MemMap.h MemMap: Cleanup memory mirror pointers. 2021-04-23 22:43:21 -07:00
MemMapFunctions.cpp Core: Correct ValidSize outside scratchpad. 2021-04-21 19:32:22 -07:00
MemMapHelpers.h Debugger: Include src tag in Memory::Memcpy. 2021-04-03 18:14:59 -07:00
Opcode.h More reinterpret shader gen and test work. 2020-11-08 10:41:20 +01:00
PSPLoaders.cpp Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp Common: Include unistd.h before ctime on mingw. 2021-02-14 10:30:10 -08:00
Replay.h Replay: Attempt to ignore reads in PSP/GAME. 2019-07-04 23:46:15 -07:00
Reporting.cpp http: Skip processing response body for void. 2021-05-01 11:20:05 -07:00
Reporting.h UI: Add button to show CRC on feedback screen. 2021-02-16 19:29:37 -08:00
SaveState.cpp Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
SaveState.h SaveState: Delay restart handling until end frame. 2021-02-21 08:18:13 -08:00
Screenshot.cpp Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Screenshot.h GE Debugger: Save with alpha for PNGs. 2017-12-21 23:47:49 -08:00
System.cpp Windows: Avoid C++ files for consistency. 2021-05-09 17:00:48 -07:00
System.h Add an iOS-only utility in devtools to copy savestates to memstick root. 2020-12-16 14:52:34 +01:00
TextureReplacer.cpp Core: Remove some uses of OpenCPPFile. 2021-05-09 17:00:48 -07:00
TextureReplacer.h revert filename prefix for reducehashranges 2021-04-03 18:19:51 +02:00
ThreadEventQueue.h Split CORE_ERROR into CORE_BOOT_ERROR and CORE_RUNTIME_ERROR 2020-07-12 15:25:20 +02:00
ThreadPools.cpp Core: Init memory on multiple threads. 2021-04-16 00:53:50 -07:00
ThreadPools.h Core: Init memory on multiple threads. 2021-04-16 00:53:50 -07:00
WaveFile.cpp Common.h shouldn't include Log.h. 2020-10-04 11:42:14 +02:00
WaveFile.h Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
WebServer.cpp http: Skip processing response body for void. 2021-05-01 11:20:05 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h