ppsspp/Core/MIPS/x86/CompReplace.cpp
Florent Castelli 8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00

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1.4 KiB
C++

// Copyright (c) 2013- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "ppsspp_config.h"
#if PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)
#include "Core/MemMap.h"
#include "Core/MIPS/JitCommon/JitCommon.h"
#include "Core/MIPS/x86/RegCache.h"
#include "Core/MIPS/x86/Jit.h"
static const u64 MEMORY_ALIGNED16(ssNoSignMask[2]) = {0x7FFFFFFF7FFFFFFFULL, 0x7FFFFFFF7FFFFFFFULL};
namespace MIPSComp {
using namespace Gen;
int Jit::Replace_fabsf() {
fpr.SpillLock(0, 12);
fpr.MapReg(0, false, true);
MOVSS(fpr.RX(0), fpr.R(12));
ANDPS(fpr.RX(0), M(&ssNoSignMask));
fpr.ReleaseSpillLocks();
return 4; // Number of instructions in the MIPS function
}
}
#endif // PPSSPP_ARCH(X86) || PPSSPP_ARCH(AMD64)