ppsspp/Core/Dialog/PSPOskDialog.cpp
TMaul a2a4248381 Fake some of the on screen keyboard
Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00

211 lines
6.1 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "PSPOskDialog.h"
#include "../Util/PPGeDraw.h"
#include "../HLE/sceCtrl.h"
/**
* Enumeration for input language
*/
enum SceUtilityOskInputLanguage
{
PSP_UTILITY_OSK_LANGUAGE_DEFAULT = 0x00,
PSP_UTILITY_OSK_LANGUAGE_JAPANESE = 0x01,
PSP_UTILITY_OSK_LANGUAGE_ENGLISH = 0x02,
PSP_UTILITY_OSK_LANGUAGE_FRENCH = 0x03,
PSP_UTILITY_OSK_LANGUAGE_SPANISH = 0x04,
PSP_UTILITY_OSK_LANGUAGE_GERMAN = 0x05,
PSP_UTILITY_OSK_LANGUAGE_ITALIAN = 0x06,
PSP_UTILITY_OSK_LANGUAGE_DUTCH = 0x07,
PSP_UTILITY_OSK_LANGUAGE_PORTUGESE = 0x08,
PSP_UTILITY_OSK_LANGUAGE_RUSSIAN = 0x09,
PSP_UTILITY_OSK_LANGUAGE_KOREAN = 0x0a
};
/**
* Enumeration for OSK internal state
*/
enum SceUtilityOskState
{
PSP_UTILITY_OSK_DIALOG_NONE = 0, /**< No OSK is currently active */
PSP_UTILITY_OSK_DIALOG_INITING, /**< The OSK is currently being initialized */
PSP_UTILITY_OSK_DIALOG_INITED, /**< The OSK is initialised */
PSP_UTILITY_OSK_DIALOG_VISIBLE, /**< The OSK is visible and ready for use */
PSP_UTILITY_OSK_DIALOG_QUIT, /**< The OSK has been cancelled and should be shut down */
PSP_UTILITY_OSK_DIALOG_FINISHED /**< The OSK has successfully shut down */
};
/**
* Enumeration for OSK field results
*/
enum SceUtilityOskResult
{
PSP_UTILITY_OSK_RESULT_UNCHANGED = 0,
PSP_UTILITY_OSK_RESULT_CANCELLED,
PSP_UTILITY_OSK_RESULT_CHANGED
};
/**
* Enumeration for input types (these are limited by initial choice of language)
*/
enum SceUtilityOskInputType
{
PSP_UTILITY_OSK_INPUTTYPE_ALL = 0x00000000,
PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT = 0x00000001,
PSP_UTILITY_OSK_INPUTTYPE_LATIN_SYMBOL = 0x00000002,
PSP_UTILITY_OSK_INPUTTYPE_LATIN_LOWERCASE = 0x00000004,
PSP_UTILITY_OSK_INPUTTYPE_LATIN_UPPERCASE = 0x00000008,
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_DIGIT = 0x00000100,
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_SYMBOL = 0x00000200,
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_LOWERCASE = 0x00000400,
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_UPPERCASE = 0x00000800,
// http://en.wikipedia.org/wiki/Hiragana
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_HIRAGANA = 0x00001000,
// http://en.wikipedia.org/wiki/Katakana
// Half-width Katakana
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_HALF_KATAKANA = 0x00002000,
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_KATAKANA = 0x00004000,
// http://en.wikipedia.org/wiki/Kanji
PSP_UTILITY_OSK_INPUTTYPE_JAPANESE_KANJI = 0x00008000,
PSP_UTILITY_OSK_INPUTTYPE_RUSSIAN_LOWERCASE = 0x00010000,
PSP_UTILITY_OSK_INPUTTYPE_RUSSIAN_UPPERCASE = 0x00020000,
PSP_UTILITY_OSK_INPUTTYPE_KOREAN = 0x00040000,
PSP_UTILITY_OSK_INPUTTYPE_URL = 0x00080000
};
/**
* OSK Field data
*/
typedef struct _SceUtilityOskData
{
/** Unknown. Pass 0. */
int unk_00;
/** Unknown. Pass 0. */
int unk_04;
/** One of ::SceUtilityOskInputLanguage */
int language;
/** Unknown. Pass 0. */
int unk_12;
/** One or more of ::SceUtilityOskInputType (types that are selectable by pressing SELECT) */
int inputtype;
/** Number of lines */
int lines;
/** Unknown. Pass 0. */
int unk_24;
/** Description text */
u32 descPtr;
/** Initial text */
u32 intextPtr;
/** Length of output text */
int outtextlength;
/** Pointer to the output text */
u32 outtextPtr;
/** Result. One of ::SceUtilityOskResult */
int result;
/** The max text that can be input */
int outtextlimit;
} SceUtilityOskData;
/**
* OSK parameters
*/
typedef struct _SceUtilityOskParams
{
pspUtilityDialogCommon base;
int datacount; /** Number of input fields */
u32 SceUtilityOskDataPtr; /** Pointer to the start of the data for the input fields */
int state; /** The local OSK state, one of ::SceUtilityOskState */
int unk_60;/** Unknown. Pass 0 */
} SceUtilityOskParams;
SceUtilityOskParams oskParams;
SceUtilityOskData oskData;
std::string oskDesc;
std::string oskIntext;
std::string oskOuttext;
int oskParamsAddr;
PSPOskDialog::PSPOskDialog() : PSPDialog() {
}
PSPOskDialog::~PSPOskDialog() {
}
int PSPOskDialog::Init(u32 oskPtr)
{
status = SCE_UTILITY_STATUS_INITIALIZE;
memset(&oskParams, 0, sizeof(oskParams));
memset(&oskData, 0, sizeof(oskData));
oskParamsAddr = oskPtr;
if (Memory::IsValidAddress(oskPtr))
{
Memory::ReadStruct(oskPtr, &oskParams);
Memory::ReadStruct(oskParams.SceUtilityOskDataPtr, &oskData);
Memory::GetStringWide(oskDesc, oskData.descPtr);
Memory::GetStringWide(oskIntext, oskData.intextPtr);
Memory::GetString(oskOuttext, oskData.outtextPtr);
Memory::WriteStruct(oskParams.SceUtilityOskDataPtr, &oskData);
Memory::WriteStruct(oskPtr, &oskParams);
}
else
{
return -1;
}
return 0;
}
void PSPOskDialog::Update()
{
//__UtilityUpdate();
if (status == SCE_UTILITY_STATUS_INITIALIZE)
{
status = SCE_UTILITY_STATUS_RUNNING;
}
else if (status == SCE_UTILITY_STATUS_RUNNING)
{
status = SCE_UTILITY_STATUS_FINISHED;
}
else if (status == SCE_UTILITY_STATUS_FINISHED)
{
status = SCE_UTILITY_STATUS_SHUTDOWN;
}
Memory::Write_U16(0x0050,oskData.outtextPtr);
Memory::Write_U16(0x0050,oskData.outtextPtr+2);
Memory::Write_U16(0x0050,oskData.outtextPtr+4);
Memory::Write_U16(0x0050,oskData.outtextPtr+6);
Memory::Write_U16(0x0050,oskData.outtextPtr+8);
Memory::Write_U16(0x0050,oskData.outtextPtr+10);
Memory::Write_U16(0x0050,oskData.outtextPtr+12);
oskData.outtextlength = 6;
oskParams.base.result= 0;
oskData.result = SceUtilityOskResult::PSP_UTILITY_OSK_RESULT_CHANGED;
Memory::WriteStruct(oskParams.SceUtilityOskDataPtr, &oskData);
Memory::WriteStruct(oskParamsAddr, &oskParams);
}