ppsspp/Common/Vulkan/VulkanDebug.cpp
2017-12-13 20:51:17 +01:00

107 lines
4.9 KiB
C++

// Copyright (c) 2016- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <string>
#include <cassert>
#include <iostream>
#include <sstream>
#include "Common/Vulkan/VulkanContext.h"
#include "Common/Vulkan/VulkanDebug.h"
#include "base/logging.h"
const char *ObjTypeToString(VkDebugReportObjectTypeEXT type) {
switch (type) {
case VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT: return "Instance";
case VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT: return "PhysicalDevice";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT: return "Device";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT: return "Queue";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT: return "CommandBuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT: return "DeviceMemory";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT: return "Buffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT: return "BufferView";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT: return "Image";
case VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT: return "ImageView";
case VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT: return "ShaderModule";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT: return "Pipeline";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT: return "PipelineLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT: return "Sampler";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT: return "DescriptorSet";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT: return "DescriptorSetLayout";
case VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT: return "DescriptorPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT: return "Fence";
case VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT: return "Semaphore";
case VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT: return "Event";
case VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT: return "QueryPool";
case VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT: return "Framebuffer";
case VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT: return "RenderPass";
case VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT: return "PipelineCache";
case VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT: return "SurfaceKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT: return "SwapChainKHR";
case VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT: return "CommandPool";
default: return "";
}
}
VkBool32 VKAPI_CALL Vulkan_Dbg(VkDebugReportFlagsEXT msgFlags, VkDebugReportObjectTypeEXT objType, uint64_t srcObject, size_t location, int32_t msgCode, const char* pLayerPrefix, const char* pMsg, void *pUserData) {
const VulkanLogOptions *options = (const VulkanLogOptions *)pUserData;
std::ostringstream message;
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
message << "ERROR: ";
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
message << "WARNING: ";
} else if (msgFlags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
message << "PERFORMANCE WARNING: ";
} else if (msgFlags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT) {
message << "INFO: ";
} else if (msgFlags & VK_DEBUG_REPORT_DEBUG_BIT_EXT) {
message << "DEBUG: ";
}
message << "[" << pLayerPrefix << "] " << ObjTypeToString(objType) << " Code " << msgCode << " : " << pMsg << "\n";
if (msgCode == 2) // Useless perf warning ("Vertex attribute at location X not consumed by vertex shader")
return false;
if (msgCode == 64) // Another useless perf warning that will be seen less and less as we optimize - vkCmdClearAttachments() issued on command buffer object 0x00000195296C6D40 prior to any Draw Cmds. It is recommended you use RenderPass LOAD_OP_CLEAR on Attachments prior to any Draw.
return false;
#ifdef _WIN32
std::string msg = message.str();
OutputDebugStringA(msg.c_str());
if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
if (options->breakOnError && IsDebuggerPresent()) {
DebugBreak();
}
if (options->msgBoxOnError) {
MessageBoxA(NULL, message.str().c_str(), "Alert", MB_OK);
}
} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
if (options->breakOnWarning && IsDebuggerPresent()) {
DebugBreak();
}
}
#else
std::cout << message;
#endif
// false indicates that layer should not bail-out of an
// API call that had validation failures. This may mean that the
// app dies inside the driver due to invalid parameter(s).
// That's what would happen without validation layers, so we'll
// keep that behavior here.
return false;
}