They only fire the once though, and the use of subintr might be a bit naive, may need internal funcs.
120 lines
No EOL
3.3 KiB
C++
120 lines
No EOL
3.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "sceKernel.h"
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#include "sceKernelAlarm.h"
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#include "sceKernelInterrupt.h"
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#include "HLE.h"
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#include "../../Core/CoreTiming.h"
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struct NativeAlarm
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{
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SceSize size;
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u64 schedule;
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u32 handlerPtr;
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u32 commonPtr;
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};
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struct Alarm : public KernelObject
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{
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const char *GetName() {return "[Alarm]";}
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const char *GetTypeName() {return "Alarm";}
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_ALMID; }
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int GetIDType() const { return SCE_KERNEL_TMID_Alarm; }
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NativeAlarm alm;
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};
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bool alarmInitComplete = false;
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int alarmTimer = 0;
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void __KernelTriggerAlarm(u64 userdata, int cyclesLate);
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void __KernelAlarmInit()
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{
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alarmTimer = CoreTiming::RegisterEvent("Alarm", __KernelTriggerAlarm);
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alarmInitComplete = true;
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}
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void __KernelTriggerAlarm(u64 userdata, int cyclesLate)
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{
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int uid = (int) userdata;
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u32 error;
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Alarm *alarm = kernelObjects.Get<Alarm>(uid, error);
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// TODO: Need to find out the return value.
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if (alarm)
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__TriggerInterruptWithArg(PSP_SYSTIMER0_INTR, uid, alarm->alm.commonPtr);
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}
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SceUID __KernelSetAlarm(u64 ticks, u32 handlerPtr, u32 commonPtr)
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{
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if (!alarmInitComplete)
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__KernelAlarmInit();
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Alarm *alarm = new Alarm;
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SceUID uid = kernelObjects.Create(alarm);
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alarm->alm.size = sizeof(NativeAlarm);
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alarm->alm.schedule = CoreTiming::GetTicks() + ticks;
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alarm->alm.handlerPtr = handlerPtr;
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alarm->alm.commonPtr = commonPtr;
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sceKernelRegisterSubIntrHandler(PSP_SYSTIMER0_INTR, uid, handlerPtr, commonPtr);
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sceKernelEnableSubIntr(PSP_SYSTIMER0_INTR, uid);
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CoreTiming::ScheduleEvent(ticks, alarmTimer, uid);
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return uid;
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}
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SceUID sceKernelSetAlarm(SceUInt micro, u32 handlerPtr, u32 commonPtr)
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{
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ERROR_LOG(HLE, "HACK sceKernelSetAlarm(%d, %08x, %08x)", micro, handlerPtr, commonPtr);
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return __KernelSetAlarm(usToCycles((int) micro), handlerPtr, commonPtr);
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}
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SceUID sceKernelSetSysClockAlarm(u32 ticksPtr, u32 handlerPtr, u32 commonPtr)
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{
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u64 ticks;
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if (Memory::IsValidAddress(ticksPtr))
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ticks = Memory::Read_U64(ticksPtr);
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// TODO: What to do when invalid?
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else
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return -1;
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ERROR_LOG(HLE, "UNIMPL sceKernelSetSysClockAlarm(%lld, %08x, %08x)", ticks, handlerPtr, commonPtr);
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// TODO: Is this precise or is this relative?
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return __KernelSetAlarm(ticks, handlerPtr, commonPtr);
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}
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int sceKernelCancelAlarm(SceUID uid)
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{
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DEBUG_LOG(HLE, "sceKernelCancelAlarm(%08x)", uid);
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CoreTiming::UnscheduleEvent(alarmTimer, uid);
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sceKernelReleaseSubIntrHandler(PSP_SYSTIMER0_INTR, uid);
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return kernelObjects.Destroy<Alarm>(uid);
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}
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int sceKernelReferAlarmStatus(SceUID uid, u32 infoPtr)
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{
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ERROR_LOG(HLE, "UNIMPL sceKernelReferAlarmStatus(%08x, %08x)", uid, infoPtr);
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return -1;
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} |