Doesn't actually use any of them yet, just making sure enabling them doesn't cause any weird issues. They will be used for the future display timing rewrite. |
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.. | ||
D3D9 | ||
D3D11 | ||
OpenGL | ||
Vulkan | ||
DataFormat.h | ||
GPUBackendCommon.cpp | ||
GPUBackendCommon.h | ||
MiscTypes.h | ||
Shader.cpp | ||
Shader.h | ||
ShaderTranslation.cpp | ||
ShaderTranslation.h | ||
ShaderWriter.cpp | ||
ShaderWriter.h | ||
thin3d.cpp | ||
thin3d.h | ||
thin3d_create.h |