ppsspp/Windows/WASAPIStream.h
2018-09-30 20:29:39 -07:00

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615 B
C++

#pragma once
#include "WindowsAudio.h"
// This should only be included from WindowsAudio.cpp and WASAPIStream.cpp.
class WASAPIAudioBackend : public WindowsAudioBackend {
public:
WASAPIAudioBackend();
~WASAPIAudioBackend() override;
bool Init(HWND window, StreamCallback callback, int sampleRate) override; // If fails, can safely delete the object
void Update() override {}
int GetSampleRate() override { return sampleRate_; }
private:
int RunThread();
static unsigned int WINAPI soundThread(void *param);
HANDLE hThread_;
StreamCallback callback_;
int sampleRate_;
volatile int threadData_;
};