[Project]
FileName=gob.dev
Name=gob
UnitCount=56
Type=2
Ver=1
ObjFiles=
Includes=../..;../../engines
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=-Wno-multichar_@@_
Linker=
IsCpp=1
Icon=
ExeOutput=gob
ObjectOutput=gob
OverrideOutput=0
OverrideOutputName=gob.a
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000

[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0

[Unit1]
FileName=..\..\engines\gob\anim.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=..\..\engines\gob\anim.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=..\..\engines\gob\cdrom.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=..\..\engines\gob\cdrom.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=..\..\engines\gob\dataio.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=..\..\engines\gob\dataio.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=..\..\engines\gob\draw.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=..\..\engines\gob\draw.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=..\..\engines\gob\driver_vga.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=..\..\engines\gob\driver_vga.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=..\..\engines\gob\game.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=..\..\engines\gob\game.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit13]
FileName=..\..\engines\gob\global.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=..\..\engines\gob\global.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=..\..\engines\gob\gob.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=..\..\engines\gob\gob.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=..\..\engines\gob\goblin.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=..\..\engines\gob\goblin.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=..\..\engines\gob\init.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=..\..\engines\gob\init.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=..\..\engines\gob\inter.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=..\..\engines\gob\inter.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=..\..\engines\gob\inter_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit24]
FileName=..\..\engines\gob\inter_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit25]
FileName=..\..\engines\gob\map.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit26]
FileName=..\..\engines\gob\map.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit27]
FileName=..\..\engines\gob\mult.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=..\..\engines\gob\mult.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit29]
FileName=..\..\engines\gob\music.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit30]
FileName=..\..\engines\gob\music.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=..\..\engines\gob\pack.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit32]
FileName=..\..\engines\gob\pack.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit33]
FileName=..\..\engines\gob\palanim.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit34]
FileName=..\..\engines\gob\palanim.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit35]
FileName=..\..\engines\gob\parse.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit36]
FileName=..\..\engines\gob\parse.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit37]
FileName=..\..\engines\gob\parse_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit38]
FileName=..\..\engines\gob\parse_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit39]
FileName=..\..\engines\gob\scenery.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit40]
FileName=..\..\engines\gob\scenery.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit41]
FileName=..\..\engines\gob\sound.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit42]
FileName=..\..\engines\gob\sound.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit43]
FileName=..\..\engines\gob\timer.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit44]
FileName=..\..\engines\gob\timer.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit45]
FileName=..\..\engines\gob\util.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit46]
FileName=..\..\engines\gob\util.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit47]
FileName=..\..\engines\gob\video.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit48]
FileName=..\..\engines\gob\video.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit49]
FileName=..\..\engines\gob\mult_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit50]
FileName=..\..\engines\gob\mult_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit51]
FileName=..\..\engines\gob\draw_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit52]
FileName=..\..\engines\gob\draw_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit53]
FileName=..\..\engines\gob\game_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit54]
FileName=..\..\engines\gob\game_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit55]
FileName=..\..\engines\gob\video_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit56]
FileName=..\..\engines\gob\video_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

