<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="5" />
	<Project>
		<Option title="scummvm" />
		<Option pch_mode="2" />
		<Option default_target="" />
		<Option compiler="gcc" />
		<Option virtualFolders="" />
		<Build>
			<Target title="default">
				<Option output="scummvm\scummvm.exe" prefix_auto="1" extension_auto="1" />
				<Option object_output="scummvm" />
				<Option external_deps="scummvm\engines\parallaction\libparallaction.a;scummvm\engines\agi\libagi.a;scummvm\engines\agos\libagos.a;scummvm\engines\saga\libsaga.a;scummvm\engines\lure\liblure.a;scummvm\engines\kyra\libkyra.a;" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option parameters="-d 8 --debugflags=parser" />
				<Option projectIncludeDirsRelation="2" />
				<ResourceCompiler>
					<Add directory="..\..\dists" />
					<Add directory="..\..\..\scummvm" />
				</ResourceCompiler>
			</Target>
		</Build>
		<Compiler>
			<Add option="-Wall" />
			<Add option="-Wno-multichar" />
			<Add directory="..\.." />
			<Add directory="..\..\engines" />
			<Add directory="..\..\common" />
			<Add directory='&quot;C:\Documents and Settings\UsoQuotidiano\Documenti\soft\scummvm\SDL-1.2.9\include&quot;' />
		</Compiler>
		<Linker>
			<Add library="SDL.dll" />
			<Add library="winmm" />
			<Add library="scummvm\engines\parallaction\libparallaction.a" />
			<Add library="scummvm\engines\agi\libagi.a" />
			<Add library="scummvm\engines\agos\libagos.a" />
			<Add library="scummvm\engines\cine\libcine.a" />
			<Add library="scummvm\engines\cruise\libcruise.a" />
			<Add library="scummvm\engines\gob\libgob.a" />
			<Add library="scummvm\engines\kyra\libkyra.a" />
			<Add library="scummvm\engines\lure\liblure.a" />
			<Add library="scummvm\engines\queen\libqueen.a" />
			<Add library="scummvm\engines\saga\libsaga.a" />
			<Add library="scummvm\engines\scumm\libscumm.a" />
			<Add library="scummvm\engines\sky\libsky.a" />
			<Add library="scummvm\engines\sword1\libsword1.a" />
			<Add library="scummvm\engines\sword2\libsword2.a" />
			<Add library="scummvm\engines\touche\libtouche.a" />
			<Add library="scummvm\engines\drascula\libdrascula.a" />
			<Add directory='&quot;C:\Documents and Settings\UsoQuotidiano\Documenti\soft\scummvm\SDL-1.2.9\lib&quot;' />
		</Linker>
		<Unit filename="..\..\backends\events\default\default-events.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\events\default\default-events.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\fs\abstract-fs-factory.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\fs\abstract-fs-factory.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\fs\abstract-fs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\intern.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\alsa.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\coreaudio.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\coremidi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\morphos.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\seq.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\midi\windows.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\null\null.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\events.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\graphics.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\main.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\sdl-common.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\sdl.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\platform\sdl\sdl.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\dc\dc-provider.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\dc\dc-provider.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\dynamic-plugin.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\posix\posix-provider.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\posix\posix-provider.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\sdl\sdl-provider.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\sdl\sdl-provider.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\win32\win32-provider.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\plugins\win32\win32-provider.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\saves\compressed\compressed-saves.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\saves\compressed\compressed-saves.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\saves\default\default-saves.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\saves\default\default-saves.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\saves\savefile.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\timer\default\default-timer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\backends\timer\default\default-timer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\commandLine.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\commandLine.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\game.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\game.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\internal_version.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\main.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\main.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\plugins.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\plugins.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\version.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\base\version.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\advancedDetector.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\advancedDetector.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\algorithm.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\array.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\config-file.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\config-file.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\config-manager.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\config-manager.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\endian.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\error.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\events.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\file.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\file.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\frac.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\fs.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\fs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\func.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\hash-str.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\hashmap.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\hashmap.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\iff_container.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\keyboard.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\list.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\md5.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\md5.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\mutex.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\mutex.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\noncopyable.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\pack-end.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\pack-start.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\rect.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\savefile.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\scummsys.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\singleton.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\stack.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\str.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\str.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\stream.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\stream.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\system.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\system.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\timer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\unzip.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\unzip.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\util.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\common\util.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\scummvm.rc">
			<Option compilerVar="WINDRES" />
			<Option objectName="dists\scummvm.res" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\agi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\agi.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\checks.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\console.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\console.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\cycle.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\font.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\global.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\graphics.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\graphics.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\id.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\inv.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\keyboard.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\keyboard.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\loader_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\loader_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\logic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\logic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\lzw.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\lzw.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\menu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\motion.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\objects.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\op_cmd.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\op_dbg.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\op_test.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\opcodes.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\picture.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\picture.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_common.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_common.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_mickey.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_mickey.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_troll.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_troll.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_winnie.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\preagi_winnie.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\predictive.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\sprite.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\sprite.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\text.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\view.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\view.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\wagparser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\wagparser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agi\words.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\agos.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\agos.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\animation.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\animation.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\charset.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\contain.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\cursor.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\debugger.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\debugger.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\detection_tables.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\draw.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\event.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\gfx.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\icons.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\input.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\intern.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\items.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\menus.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\midi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\midi.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\midiparser_s1d.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\oracle.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\res.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\res_ami.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\res_snd.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\rooms.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_e1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_e2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_ff.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_pp.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_s1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_s2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\script_ww.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\string.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\subroutine.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\verb.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga_e2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga_ff.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga_s1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga_s2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\vga_ww.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\window.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\agos\zones.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\anim.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\anim.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\bg.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\bg.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\bg_list.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\bg_list.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\cine.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\cine.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\gfx.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\gfx.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\main_loop.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\main_loop.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\msg.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\msg.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\object.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\pal.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\pal.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\part.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\part.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\prc.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\prc.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\rel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\rel.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\script.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\texte.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\texte.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\unpack.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\unpack.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\various.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cine\various.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\actor.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\actor.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\background.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\background.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\backgroundIncrust.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\backgroundIncrust.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cell.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cell.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cruise.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cruise.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cruise_main.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\cruise_main.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\ctp.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\ctp.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\dataLoader.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\dataLoader.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\decompiler.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\delphine-unpack.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\font.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\font.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\fontCharacterTable.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\fontCharacterTable.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\function.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\function.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\gfxModule.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\gfxModule.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\linker.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\linker.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\mainDraw.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\mainDraw.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\menu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\mouse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\mouse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\object.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\overlay.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\overlay.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\perso.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\perso.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\polys.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\polys.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\saveload.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\script.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\stack.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\stack.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\stringSupport.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\stringSupport.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\various.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\various.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\vars.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\vars.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\volume.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\cruise\volume.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\drascula\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\drascula\drascula.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\drascula\drascula.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\drascula\texts.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\engine.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\engine.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\cdrom.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\cdrom.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\coktelvideo.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\coktelvideo.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\dataio.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\dataio.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\draw.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\draw.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\draw_bargon.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\draw_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\draw_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\driver_vga.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\driver_vga.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\game.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\game.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\game_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\game_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\global.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\global.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\gob.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\gob.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\goblin.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\goblin.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\goblin_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\goblin_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\goblin_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\init.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\init.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\init_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\init_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\init_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter_bargon.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\inter_v4.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\map.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\map.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\map_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\map_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\map_v4.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\mult.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\mult.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\mult_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\mult_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\palanim.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\palanim.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\parse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\parse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\parse_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\parse_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\saveload.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\saveload_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\saveload_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\scenery.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\scenery.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\scenery_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\scenery_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\util.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\util.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\video.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\video.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\video_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\video_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\videoplayer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\gob\videoplayer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\animator_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\animator_v1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\animator_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\debugger.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\debugger.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\gui_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\gui_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\items_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\items_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v2.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\kyra_v3.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\resource.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\resource.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\saveload_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\scene.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\scene_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\scene_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen_v1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\screen_v2.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\script.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\script_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\script_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\seqplayer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\seqplayer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sequences_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sequences_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound_adlib.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound_digital.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound_towns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sound_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sprites.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\sprites.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\staticres.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\text.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\text.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\text_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\timer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\timer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\timer_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\timer_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\util.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\vqa.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\vqa.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\wsamovie.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\kyra\wsamovie.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\animseq.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\animseq.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\debugger.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\debugger.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\decode.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\decode.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\disk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\disk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\events.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\events.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\fights.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\fights.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\game.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\game.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\hotspots.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\hotspots.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\intro.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\intro.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\lure.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\lure.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\luredefs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\memory.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\memory.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\menu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\palette.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\palette.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\res.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\res.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\res_struct.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\res_struct.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\room.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\room.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\screen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\screen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\scripts.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\scripts.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\strings.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\strings.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\surface.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\lure\surface.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\callables_br.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\callables_ns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\defs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\dialogue.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\disk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\disk_br.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\disk_ns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\exec_br.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\exec_ns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\font.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\graphics.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\graphics.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\inventory.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\inventory.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\menu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\objects.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\objects.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parallaction.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parallaction.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parallaction_br.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parallaction_ns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parser_br.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\parser_ns.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\staticres.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\walk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\parallaction\walk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\bankman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\bankman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\command.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\command.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\credits.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\credits.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\cutaway.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\cutaway.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\defs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\display.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\display.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\graphics.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\graphics.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\grid.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\grid.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\input.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\input.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\journal.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\journal.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\logic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\logic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\musicdata.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\queen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\queen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\resource.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\resource.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\restables.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\state.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\state.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\structs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\talk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\talk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\walk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\queen\walk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\actor.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\actor.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\actor_walk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\animation.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\animation.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\console.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\console.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\detection_tables.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\displayinfo.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\events.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\events.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\font.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\font.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\font_map.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\gfx.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\gfx.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\ihnm_introproc.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\image.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\input.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\interface.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\interface.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\isomap.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\isomap.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\ite_introproc.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\itedata.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\itedata.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\list.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\objectmap.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\objectmap.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\palanim.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\palanim.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\puzzle.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\puzzle.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\render.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\render.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\rscfile.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\rscfile.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\saga.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\saga.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sagaresnames.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\scene.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\scene.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\script.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sfuncs.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sndres.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sndres.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sprite.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sprite.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\sthread.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\saga\stream.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\actor.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\actor.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\akos.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\akos.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\base-costume.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\base-costume.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\bomp.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\bomp.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\boxes.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\boxes.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\camera.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\charset.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\charset.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\costume.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\costume.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\cursor.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\debugger.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\debugger.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\detection.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\detection_tables.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\dialogs.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\dialogs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\file.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\file.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\file_nes.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\file_nes.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\gfx.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\gfx.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\animation_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\animation_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\cup_player_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\cup_player_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\floodfill_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\floodfill_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\intern_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\logic_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\logic_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\palette_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\resource_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\resource_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v100he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v60he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v70he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v72he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v80he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\script_v90he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\sound_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\sound_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\sprite_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\sprite_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\wiz_he.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\he\wiz_he.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\help.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\help.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\imuse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\imuse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\imuse_internal.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\imuse_part.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\imuse_player.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\instrument.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\instrument.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\sysex.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\sysex_samnmax.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse\sysex_scumm.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_bndmgr.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_codecs.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_sndmgr.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_tables.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\imuse_digi\dimuse_track.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\input.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane_ben.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane_enemy.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane_iact.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\insane\insane_scenes.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\intern.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\midiparser_eup.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\midiparser_ro.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\nut_renderer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\nut_renderer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\object.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\palette.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_mod.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_mod.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_nes.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_nes.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v2.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v2a.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v2a.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v3a.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\player_v3a.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\resource.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\resource.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\resource_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\resource_v3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\resource_v4.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\room.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\saveload.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script_v0.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script_v2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script_v5.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script_v6.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\script_v8.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\scumm-md5.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\scumm.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\scumm.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\channel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\channel.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\chunk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\chunk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\codec1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\codec37.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\codec37.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\codec47.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\codec47.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\imuse_channel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\saud_channel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_font.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_font.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_mixer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_mixer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_player.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\smush\smush_player.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\string.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\thumbnail.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\usage_bits.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\usage_bits.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\util.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\util.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\vars.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\verbs.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\scumm\verbs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\autoroute.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\autoroute.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\compact.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\compact.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\control.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\control.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\disk.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\disk.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\grid.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\grid.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\hufftext.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\intro.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\intro.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\logic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\logic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\mouse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\mouse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\adlibchannel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\adlibchannel.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\adlibmusic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\adlibmusic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\gmchannel.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\gmchannel.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\gmmusic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\gmmusic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\mt32music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\mt32music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\musicbase.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\music\musicbase.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\rnc_deco.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\rnc_deco.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\screen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\screen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\sky.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\sky.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\skydefs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\struc.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\text.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sky\text.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\animation.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\animation.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\collision.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\control.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\control.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\credits.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\credits.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\eventman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\eventman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\logic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\logic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\memman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\memman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\menu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\mouse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\mouse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\music.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\objectman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\objectman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\resman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\resman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\router.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\router.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\screen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\screen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\staticres.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\sword1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\sword1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\sworddefs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\swordres.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\text.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword1\text.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\animation.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\animation.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\anims.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\console.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\console.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\controls.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\controls.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\debug.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\debug.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\defs.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\events.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\function.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\header.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\icons.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\interpreter.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\interpreter.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\layers.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\logic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\logic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\maketext.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\maketext.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\memory.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\memory.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\menu.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\mouse.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\mouse.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\music.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\palette.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\protocol.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\render.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\resman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\resman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\router.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\router.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\saveload.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\screen.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\screen.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\scroll.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sound.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sound.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\speech.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sprite.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\startup.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sword2.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sword2.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\sync.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\sword2\walker.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\detection.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\graphics.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\graphics.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\midi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\midi.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\opcodes.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\resource.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\saveload.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\staticres.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\touche.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\touche.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\engines\touche\ui.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\colormasks.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\cursorman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\cursorman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\dxa_player.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\dxa_player.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\font.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\font.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fontman.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fontman.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fonts\consolefont.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fonts\newfont.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fonts\newfont_big.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\fonts\scummfont.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\iff.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\iff.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\imagedec.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\imagedec.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\mpeg_player.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\mpeg_player.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\primitives.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\primitives.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\2xsai.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\aspect.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\hq2x.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\hq2x.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\hq3x.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\hq3x.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\intern.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scale2x.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scale2x.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scale3x.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scale3x.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scalebit.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\scalebit.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\scaler\thumbnail.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\surface.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\graphics\surface.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\Actions.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\Actions.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\EditTextWidget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\EditTextWidget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\Key.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\Key.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\KeysDialog.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\KeysDialog.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ListWidget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ListWidget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\PopUpWidget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\PopUpWidget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ScrollBarWidget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ScrollBarWidget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\TabWidget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\TabWidget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ThemeClassic.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ThemeClassic.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ThemeModern.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\ThemeModern.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\about.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\about.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\browser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\browser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\chooser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\chooser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\console.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\console.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\credits.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\debugger.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\debugger.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\dialog.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\dialog.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\editable.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\editable.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\eval.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\eval.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\launcher.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\launcher.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\massadd.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\massadd.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\message.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\message.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\newgui.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\newgui.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\object.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\object.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\options.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\options.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\theme-config.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\theme.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\theme.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\themebrowser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\themebrowser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\widget.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\gui\widget.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\adpcm.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\adpcm.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\aiff.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\aiff.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\audiocd.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\audiocd.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\audiostream.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\audiostream.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\flac.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\flac.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\fmopl.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\fmopl.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\iff.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\iff.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mididrv.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mididrv.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\midiparser.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\midiparser.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\midiparser_smf.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\midiparser_xmidi.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mixer.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mixer.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\infogrames.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\infogrames.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\module.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\module.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\paula.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\paula.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\protracker.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\protracker.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\rjp1.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\rjp1.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\soundfx.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mods\soundfx.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mp3.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mp3.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mpu401.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\mpu401.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\null.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\rate.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\rate.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\adlib.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\emumidi.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\fluidsynth.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\freeverb.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\freeverb.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\i386.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\i386.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\mt32_file.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\mt32_file.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\mt32emu.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\part.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\part.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\partial.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\partial.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\partialManager.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\partialManager.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\structures.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\synth.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\synth.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\tables.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\mt32\tables.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\ym2612.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\softsynth\ym2612.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\voc.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\voc.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\vorbis.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\vorbis.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\wave.cpp">
			<Option compilerVar="CPP" />
			<Option target="default" />
		</Unit>
		<Unit filename="..\..\sound\wave.h">
			<Option compilerVar="CPP" />
			<Option compile="0" />
			<Option link="0" />
			<Option target="default" />
		</Unit>
		<Extensions />
	</Project>
</CodeBlocks_project_file>
