scummvm/engines/sword25/kernel/kernel_script.cpp

740 lines
20 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
2010-08-06 13:13:25 +00:00
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "sword25/kernel/common.h"
#include "sword25/kernel/kernel.h"
#include "sword25/kernel/filesystemutil.h"
#include "sword25/kernel/window.h"
#include "sword25/kernel/resmanager.h"
#include "sword25/kernel/persistenceservice.h"
#include "sword25/script/script.h"
#include "sword25/script/luabindhelper.h"
namespace Sword25 {
// -----------------------------------------------------------------------------
static int DisconnectService(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushboolean(L, pKernel->DisconnectService(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetActiveServiceIdentifier(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
2010-08-06 13:13:25 +00:00
lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetSuperclassCount(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushnumber(L, pKernel->GetSuperclassCount());
return 1;
}
// -----------------------------------------------------------------------------
static int GetSuperclassIdentifier(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushstring(L, pKernel->GetSuperclassIdentifier(
static_cast<uint>(luaL_checknumber(L, 1))).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetServiceCount(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushnumber(L, pKernel->GetServiceCount(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetServiceIdentifier(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
2010-08-06 13:13:25 +00:00
lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
static_cast<uint>(luaL_checknumber(L, 2))).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetMilliTicks(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushnumber(L, pKernel->GetMilliTicks());
return 1;
}
// -----------------------------------------------------------------------------
static int GetTimer(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushnumber(L, static_cast<lua_Number>(pKernel->GetMilliTicks()) / 1000.0);
return 1;
}
// -----------------------------------------------------------------------------
static int StartService(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
lua_pushbooleancpp(L, pKernel->NewService(luaL_checkstring(L, 1), luaL_checkstring(L, 2)) != NULL);
return 1;
}
// -----------------------------------------------------------------------------
static int Sleep(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
pKernel->Sleep(static_cast<uint>(luaL_checknumber(L, 1) * 1000));
return 0;
}
// -----------------------------------------------------------------------------
static int Crash(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
pKernel->Crash();
return 0;
}
// -----------------------------------------------------------------------------
static int ExecuteFile(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ScriptEngine *pSE = static_cast<ScriptEngine *>(pKernel->GetService("script"));
BS_ASSERT(pSE);
lua_pushbooleancpp(L, pSE->executeFile(luaL_checkstring(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int GetUserdataDirectory(lua_State *L) {
lua_pushstring(L, FileSystemUtil::GetInstance().GetUserdataDirectory().c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetPathSeparator(lua_State *L) {
lua_pushstring(L, FileSystemUtil::GetInstance().GetPathSeparator().c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int FileExists(lua_State *L) {
lua_pushbooleancpp(L, FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int CreateDirectory(lua_State *L) {
lua_pushbooleancpp(L, FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int GetWinCode(lua_State *L) {
lua_pushstring(L, "ScummVM");
return 1;
}
// -----------------------------------------------------------------------------
static int GetSubversionRevision(lua_State *L) {
// ScummVM is 1337
lua_pushnumber(L, 1337);
return 1;
}
// -----------------------------------------------------------------------------
static int GetUsedMemory(lua_State *L) {
lua_pushnumber(L, Kernel::GetInstance()->GetUsedMemory());
return 1;
}
// -----------------------------------------------------------------------------
2010-08-06 13:13:25 +00:00
static const char *KERNEL_LIBRARY_NAME = "Kernel";
static const luaL_reg KERNEL_FUNCTIONS[] = {
{"DisconnectService", DisconnectService},
{"GetActiveServiceIdentifier", GetActiveServiceIdentifier},
{"GetSuperclassCount", GetSuperclassCount},
{"GetSuperclassIdentifier", GetSuperclassIdentifier},
{"GetServiceCount", GetServiceCount},
{"GetServiceIdentifier", GetServiceIdentifier},
{"GetMilliTicks", GetMilliTicks},
{"GetTimer", GetTimer},
{"StartService", StartService},
{"Sleep", Sleep},
{"Crash", Crash},
{"ExecuteFile", ExecuteFile},
{"GetUserdataDirectory", GetUserdataDirectory},
{"GetPathSeparator", GetPathSeparator},
{"FileExists", FileExists},
{"CreateDirectory", CreateDirectory},
{"GetWinCode", GetWinCode},
{"GetSubversionRevision", GetSubversionRevision},
{"GetUsedMemory", GetUsedMemory},
{0, 0}
};
// -----------------------------------------------------------------------------
static int IsVisible(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushbooleancpp(L, pWindow->IsVisible());
return 1;
}
// -----------------------------------------------------------------------------
static int SetVisible(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetVisible(lua_tobooleancpp(L, 1));
return 0;
}
// -----------------------------------------------------------------------------
static int GetX(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetX());
return 1;
}
// -----------------------------------------------------------------------------
static int GetY(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetY());
return 1;
}
// -----------------------------------------------------------------------------
static int SetX(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetX(static_cast<int>(luaL_checknumber(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int SetY(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetY(static_cast<int>(luaL_checknumber(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int GetClientX(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetClientX());
return 1;
}
// -----------------------------------------------------------------------------
static int GetClientY(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetClientY());
return 1;
}
// -----------------------------------------------------------------------------
static int GetWidth(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetWidth());
return 1;
}
// -----------------------------------------------------------------------------
static int GetHeight(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushnumber(L, pWindow->GetHeight());
return 1;
}
// -----------------------------------------------------------------------------
static int SetWidth(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetWidth(static_cast<int>(luaL_checknumber(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int SetHeight(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetHeight(static_cast<int>(luaL_checknumber(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int GetTitle(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushstring(L, pWindow->GetTitle().c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int SetTitle(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
pWindow->SetTitle(luaL_checkstring(L, 1));
return 0;
}
// -----------------------------------------------------------------------------
static int ProcessMessages(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushbooleancpp(L, pWindow->ProcessMessages());
return 1;
}
// -----------------------------------------------------------------------------
static int CloseWanted(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushbooleancpp(L, pWindow->CloseWanted());
return 1;
}
// -----------------------------------------------------------------------------
static int WaitForFocus(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushbooleancpp(L, pWindow->WaitForFocus());
return 1;
}
// -----------------------------------------------------------------------------
static int HasFocus(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
Window *pWindow = pKernel->GetWindow();
BS_ASSERT(pWindow);
lua_pushbooleancpp(L, pWindow->HasFocus());
return 1;
}
// -----------------------------------------------------------------------------
2010-08-06 13:13:25 +00:00
static const char *WINDOW_LIBRARY_NAME = "Window";
static const luaL_reg WINDOW_FUNCTIONS[] = {
{"IsVisible", IsVisible},
{"SetVisible", SetVisible},
{"GetX", GetX},
{"SetX", SetX},
{"GetY", GetY},
{"SetY", SetY},
{"GetClientX", GetClientX},
{"GetClientY", GetClientY},
{"GetWidth", GetWidth},
{"GetHeight", GetHeight},
{"SetWidth", SetWidth},
{"SetHeight", SetHeight},
{"GetTitle", GetTitle},
{"SetTitle", SetTitle},
{"ProcessMessages", ProcessMessages},
{"CloseWanted", CloseWanted},
{"WaitForFocus", WaitForFocus},
{"HasFocus", HasFocus},
{0, 0}
};
// -----------------------------------------------------------------------------
static int PrecacheResource(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1)));
return 1;
}
// -----------------------------------------------------------------------------
static int ForcePrecacheResource(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1), true));
return 1;
}
// -----------------------------------------------------------------------------
static int GetMaxMemoryUsage(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
lua_pushnumber(L, pResource->GetMaxMemoryUsage());
return 1;
}
// -----------------------------------------------------------------------------
static int SetMaxMemoryUsage(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
pResource->SetMaxMemoryUsage(static_cast<uint>(lua_tonumber(L, 1)));
return 0;
}
// -----------------------------------------------------------------------------
static int EmptyCache(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
pResource->EmptyCache();
return 0;
}
// -----------------------------------------------------------------------------
static int IsLogCacheMiss(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
lua_pushbooleancpp(L, pResource->IsLogCacheMiss());
return 1;
}
// -----------------------------------------------------------------------------
static int SetLogCacheMiss(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
pResource->SetLogCacheMiss(lua_tobooleancpp(L, 1));
return 0;
}
// -----------------------------------------------------------------------------
static int DumpLockedResources(lua_State *L) {
Kernel *pKernel = Kernel::GetInstance();
BS_ASSERT(pKernel);
ResourceManager *pResource = pKernel->GetResourceManager();
BS_ASSERT(pResource);
pResource->DumpLockedResources();
return 0;
}
// -----------------------------------------------------------------------------
2010-08-06 13:13:25 +00:00
static const char *RESOURCE_LIBRARY_NAME = "Resource";
static const luaL_reg RESOURCE_FUNCTIONS[] = {
{"PrecacheResource", PrecacheResource},
{"ForcePrecacheResource", ForcePrecacheResource},
{"GetMaxMemoryUsage", GetMaxMemoryUsage},
{"SetMaxMemoryUsage", SetMaxMemoryUsage},
{"EmptyCache", EmptyCache},
{"IsLogCacheMiss", IsLogCacheMiss},
{"SetLogCacheMiss", SetLogCacheMiss},
{"DumpLockedResources", DumpLockedResources},
{0, 0}
};
// -----------------------------------------------------------------------------
static int ReloadSlots(lua_State *L) {
PersistenceService::GetInstance().ReloadSlots();
lua_pushnil(L);
return 1;
}
// -----------------------------------------------------------------------------
static int GetSlotCount(lua_State *L) {
lua_pushnumber(L, PersistenceService::GetInstance().GetSlotCount());
return 1;
}
// -----------------------------------------------------------------------------
static int IsSlotOccupied(lua_State *L) {
lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSlotOccupied(
static_cast<uint>(luaL_checknumber(L, 1)) - 1));
return 1;
}
// -----------------------------------------------------------------------------
static int GetSavegameDirectory(lua_State *L) {
lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDirectory().c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int IsSavegameCompatible(lua_State *L) {
lua_pushbooleancpp(L, PersistenceService::GetInstance().IsSavegameCompatible(
static_cast<uint>(luaL_checknumber(L, 1)) - 1));
return 1;
}
// -----------------------------------------------------------------------------
static int GetSavegameDescription(lua_State *L) {
lua_pushstring(L, PersistenceService::GetInstance().GetSavegameDescription(
static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int GetSavegameFilename(lua_State *L) {
lua_pushstring(L, PersistenceService::GetInstance().GetSavegameFilename(static_cast<uint>(luaL_checknumber(L, 1)) - 1).c_str());
return 1;
}
// -----------------------------------------------------------------------------
static int LoadGame(lua_State *L) {
lua_pushbooleancpp(L, PersistenceService::GetInstance().LoadGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1));
return 1;
}
// -----------------------------------------------------------------------------
static int SaveGame(lua_State *L) {
lua_pushbooleancpp(L, PersistenceService::GetInstance().SaveGame(static_cast<uint>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2)));
return 1;
}
// -----------------------------------------------------------------------------
2010-08-06 13:13:25 +00:00
static const char *PERSISTENCE_LIBRARY_NAME = "Persistence";
static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
{"ReloadSlots", ReloadSlots},
{"GetSlotCount", GetSlotCount},
{"IsSlotOccupied", IsSlotOccupied},
{"GetSavegameDirectory", GetSavegameDirectory},
{"IsSavegameCompatible", IsSavegameCompatible},
{"GetSavegameDescription", GetSavegameDescription},
{"GetSavegameFilename", GetSavegameFilename},
{"LoadGame", LoadGame},
{"SaveGame", SaveGame},
{0, 0}
};
// -----------------------------------------------------------------------------
bool Kernel::_RegisterScriptBindings() {
ScriptEngine *pScript = static_cast<ScriptEngine *>(GetService("script"));
BS_ASSERT(pScript);
lua_State *L = static_cast<lua_State *>(pScript->getScriptObject());
BS_ASSERT(L);
if (!LuaBindhelper::addFunctionsToLib(L, KERNEL_LIBRARY_NAME, KERNEL_FUNCTIONS)) return false;
if (!LuaBindhelper::addFunctionsToLib(L, WINDOW_LIBRARY_NAME, WINDOW_FUNCTIONS)) return false;
if (!LuaBindhelper::addFunctionsToLib(L, RESOURCE_LIBRARY_NAME, RESOURCE_FUNCTIONS)) return false;
if (!LuaBindhelper::addFunctionsToLib(L, PERSISTENCE_LIBRARY_NAME, PERSISTENCE_FUNCTIONS)) return false;
return true;
}
} // End of namespace Sword25