scummvm/engines/dm/inventory.cpp

148 lines
5.5 KiB
C++
Raw Normal View History

#include "inventory.h"
2016-06-19 18:05:19 +02:00
#include "dungeonman.h"
#include "eventman.h"
#include "menus.h"
#include "gfx.h"
namespace DM {
2016-06-19 18:05:19 +02:00
Box gBoxFloppyZzzCross = Box(174, 218, 2, 12); // @ G0041_s_Graphic562_Box_ViewportFloppyZzzCross
Box gBoxPanel = Box(80, 223, 52, 124); // @ G0032_s_Graphic562_Box_Panel
Box gBoxFood = Box(112, 159, 60, 68); // @ G0035_s_Graphic562_Box_Food
Box gBoxWater = Box(112, 159, 83, 91); // @ G0036_s_Graphic562_Box_Water
Box gBoxPoisoned = Box(112, 207, 105, 119); // @ G0037_s_Graphic562_Box_Poisoned
InventoryMan::InventoryMan(DMEngine *vm) : _vm(vm) {
_panelContent = kPanelContentFoodWaterPoisoned;
}
2016-06-19 18:05:19 +02:00
void InventoryMan::toggleInventory(ChampionIndex championIndex) {
ChampionMan &cm = *_vm->_championMan;
EventManager &em = *_vm->_eventMan;
DisplayMan &dm = *_vm->_displayMan;
if ((championIndex == kChmpionCloseInventory) && !cm._champions[championIndex]._currHealth)
return;
if (_vm->_pressingEye || _vm->_pressingMouth)
return;
_vm->_stopWaitingForPlayerInput = true;
int16 invChampOrdinal = _inventoryChampionOrdinal; // copy, as the original will be edited
if (indexToOrdinal(championIndex) == invChampOrdinal) {
championIndex = kChmpionCloseInventory;
}
Champion *champion;
if (invChampOrdinal) {
_inventoryChampionOrdinal = indexToOrdinal(kChampionNone);
warning("MISSING CODE: F0334_INVENTORY_CloseChest");
champion = &cm._champions[ordinalToIndex(_inventoryChampionOrdinal)];
2016-06-19 18:05:19 +02:00
if (champion->_currHealth && !cm._candidateChampionOrdinal) {
champion->setAttributeFlag(kChampionAttributeStatusBox, true);
warning("MISSING CODE: F0292_CHAMPION_DrawState");
}
if (cm._partyIsSleeping) {
return;
}
if (championIndex == kChmpionCloseInventory) {
em._refreshMousePointerInMainLoop = true;
_vm->_menuMan->drawMovementArrows();
em._secondaryMouseInput = gSecondaryMouseInput_Movement;
warning("MISSING CODE: set G0444_ps_SecondaryKeyboardInput");
warning("MISSING CODE: F0357_COMMAND_DiscardAllInput");
return;
}
}
dm._useByteBoxCoordinates = false;
_inventoryChampionOrdinal = indexToOrdinal(championIndex);
if (!invChampOrdinal) {
warning("MISSING CODE: F0136_VIDEO_ShadeScreenBox");
}
champion = &cm._champions[championIndex];
int16 w = dm.getWidth(kInventoryGraphicIndice);
int16 h = dm.getHeight(kInventoryGraphicIndice);
dm.blitToScreen(dm.getBitmap(kInventoryGraphicIndice), w, 0, 0, 0, w, 0, h, kColorNoTransparency, gDungeonViewport);
if (cm._candidateChampionOrdinal) {
dm.clearScreenBox(kColorDarkestGray, gBoxFloppyZzzCross, gDungeonViewport);
}
warning("MISSING CODE: F0052_TEXT_PrintToViewport -> HEALTH");
warning("MISSING CODE: F0052_TEXT_PrintToViewport -> STAMINA");
warning("MISSING CODE: F0052_TEXT_PrintToViewport -> MANA");
warning("MISSING CODE: F0291_CHAMPION_DrawSlot in LOOOOOOOOOOOOP");
champion->setAttributeFlag(kChampionAttributeViewport, true);
champion->setAttributeFlag(kChampionAttributeStatusBox, true);
champion->setAttributeFlag(kChampionAttributePanel, true);
champion->setAttributeFlag(kChampionAttributeLoad, true);
champion->setAttributeFlag(kChampionAttributeStatistics, true);
champion->setAttributeFlag(kChampionAttributeNameTitle, true);
warning("MISSING CODE: F0292_CHAMPION_DrawState");
em._mousePointerBitmapUpdated = true;
em._secondaryMouseInput = gSecondaryMouseInput_ChampionInventory;
warning("MISSING CODE: set G0444_ps_SecondaryKeyboardInput");
warning("MISSING CODE: F0357_COMMAND_DiscardAllInput");
}
void InventoryMan::drawStatusBoxPortrait(ChampionIndex championIndex) {
DisplayMan &dispMan = *_vm->_displayMan;
dispMan._useByteBoxCoordinates = false;
Box box;
box._y1 = 0;
box._y2 = 28 + 1;
box._x1 = championIndex * kChampionStatusBoxSpacing + 7;
box._x2 = box._x1 + 31 + 1;
dispMan.blitToScreen(_vm->_championMan->_champions[championIndex]._portrait, 32, 0, 0, box, kColorNoTransparency);
}
2016-06-19 18:05:19 +02:00
void InventoryMan::drawPanelHorizontalBar(int16 x, int16 y, int16 pixelWidth, Color color) {
Box box;
box._x1 = x;
box._x2 = box._x1 + pixelWidth;
box._y1 = y;
box._y2 = box._y1 + 6;
_vm->_displayMan->_useByteBoxCoordinates = false;
_vm->_displayMan->clearScreenBox(color, box);
}
void InventoryMan::drawPanelFoodOrWaterBar(int16 amount, int16 y, Color color) {
if (amount < -512) {
color = kColorRed;
} else if (amount < 0) {
color = kColorYellow;
}
int16 pixelWidth = amount + 1024;
if (pixelWidth == 3072) {
pixelWidth = 3071;
}
pixelWidth /= 32;
drawPanelHorizontalBar(115, y + 2, pixelWidth, kColorBlack);
drawPanelHorizontalBar(113, y, pixelWidth, color);
}
void InventoryMan::drawPanelFoodWaterPoisoned() {
Champion &champ = _vm->_championMan->_champions[_inventoryChampionOrdinal];
warning("MISSING CODE: F0334_INVENTORY_CloseChest");
DisplayMan &dispMan = *_vm->_displayMan;
dispMan.blitToScreen(dispMan.getBitmap(kPanelEmptyIndice), 144, 0, 0, gBoxPanel, kColorRed);
dispMan.blitToScreen(dispMan.getBitmap(kFoodLabelIndice), 48, 0, 0, gBoxFood, kColorDarkestGray);
dispMan.blitToScreen(dispMan.getBitmap(kWaterLabelIndice), 48, 0, 0, gBoxWater, kColorDarkestGray);
if (champ._poisonEventCount) {
dispMan.blitToScreen(dispMan.getBitmap(kPoisionedLabelIndice), 96, 0, 0, gBoxPoisoned, kColorDarkestGray);
}
drawPanelFoodOrWaterBar(champ._food, 69, kColorLightBrown);
drawPanelFoodOrWaterBar(champ._water, 92, kColorBlue);
}
void InventoryMan::drawPanelResurrectReincarnate() {
_panelContent = kPanelContentResurrectReincarnate;
_vm->_displayMan->blitToScreen(_vm->_displayMan->getBitmap(kPanelResurectReincaranteIndice), 144, 0, 0, gBoxPanel, kColorDarkGreen, gDungeonViewport);
}
}