scummvm/engines/kyra/script_v2.cpp

142 lines
5 KiB
C++
Raw Normal View History

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_v2.h"
#include "kyra/screen_v2.h"
namespace Kyra {
int KyraEngine_v2::o2_getCharacterX(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterX(%p) ()", (const void *)script);
return _mainCharacter.x1;
}
int KyraEngine_v2::o2_getCharacterY(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterY(%p) ()", (const void *)script);
return _mainCharacter.y1;
}
int KyraEngine_v2::o2_getCharacterFacing(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterFacing(%p) ()", (const void *)script);
return _mainCharacter.facing;
}
int KyraEngine_v2::o2_getCharacterScene(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_getCharacterScene(%p) ()", (const void *)script);
return _mainCharacter.sceneId;
}
int KyraEngine_v2::o2_trySceneChange(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_trySceneChange(%p) (%d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 1;
int success = inputSceneChange(stackPos(0), stackPos(1), stackPos(2), stackPos(3));
_unkHandleSceneChangeFlag = 0;
if (success) {
_emc->init(script, script->dataPtr);
_unk4 = 0;
_unk3 = -1;
_unk5 = 1;
return 0;
} else {
return (_unk4 != 0) ? 1 : 0;
}
}
int KyraEngine_v2::o2_moveCharacter(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_moveCharacter(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
moveCharacter(stackPos(0), stackPos(1), stackPos(2));
return 0;
}
int KyraEngine_v2::o2_queryGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_queryGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return queryGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_resetGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_resetGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return resetGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_setGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setGameFlag(%p) (%d)", (const void *)script, stackPos(0));
return setGameFlag(stackPos(0));
}
int KyraEngine_v2::o2_setHandItem(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setHandItem(%p) (%d)", (const void *)script, stackPos(0));
setHandItem(stackPos(0));
return 0;
}
int KyraEngine_v2::o2_removeHandItem(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_removeHandItem(%p) ()", (const void *)script);
removeHandItem();
return 0;
}
int KyraEngine_v2::o2_handItemSet(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_handItemSet(%p) ()", (const void *)script);
return _handItemSet;
}
int KyraEngine_v2::o2_hideMouse(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_hideMouse(%p) ()", (const void *)script);
screen()->hideMouse();
return 0;
}
int KyraEngine_v2::o2_addSpecialExit(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_addSpecialExit(%p) (%d, %d, %d, %d, %d)", (const void *)script,
stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4));
if (_specialExitCount < 5) {
_specialExitTable[_specialExitCount+0] = stackPos(0);
_specialExitTable[_specialExitCount+5] = stackPos(1);
_specialExitTable[_specialExitCount+10] = stackPos(2) + stackPos(0) - 1;
_specialExitTable[_specialExitCount+15] = stackPos(3) + stackPos(1) - 1;
_specialExitTable[_specialExitCount+20] = stackPos(4);
++_specialExitCount;
}
return 0;
}
int KyraEngine_v2::o2_setMousePos(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
setMousePos(stackPos(0), stackPos(1));
return 0;
}
int KyraEngine_v2::o2_showMouse(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_v2::o2_showMouse(%p) ()", (const void *)script);
screen()->showMouse();
return 0;
}
} // end of namespace Kyra