2019-11-04 22:24:37 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2021-10-23 14:10:49 -07:00
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#include "common/system.h"
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2021-09-16 21:23:16 -07:00
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#include "common/textconsole.h"
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2021-09-11 20:13:53 -07:00
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#include "chewy/chewy.h"
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#include "chewy/timer.h"
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#include "chewy/defines.h"
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2019-11-04 22:24:37 +01:00
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2021-09-12 15:41:09 -07:00
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namespace Chewy {
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2021-09-26 10:34:21 -07:00
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bool timer_int;
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int timer_count;
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bool timer_suspend;
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2019-11-04 22:24:37 +01:00
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timer::timer(int16 max_t, TimerBlk *t) {
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timer_blk = t;
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timer_max = max_t;
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timer_int = false;
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timer_suspend = false;
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set_all_status(TIMER_STOP);
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}
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timer::~timer() {
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}
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float timer_freq[6] = {
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0.0182f,
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0.182f,
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1.82f,
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18.2f,
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1092.0f,
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65520.0f
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};
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void timer::calc_timer() {
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int16 i;
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int16 count;
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int ak_time;
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float freq;
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ak_time = timer_count;
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for (i = 0; i < timer_max; i++) {
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if (timer_blk[i].TimeStatus != TIMER_STOP) {
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freq = timer_freq[timer_blk[i].TimeMode];
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timer_blk[i].TimeLast = ((float)ak_time - (float)timer_blk[i].TimeLast);
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count = (int16)((float)timer_blk[i].TimeLast / (float)freq);
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if (timer_blk[i].TimeStatus == TIMER_START)
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timer_blk[i].TimeCount += count;
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timer_blk[i].TimeLast = (float)ak_time - (float)(timer_blk[i].TimeLast -
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(float)((float)count * (float)freq));
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if (timer_blk[i].TimeCount >= timer_blk[i].TimeEnd) {
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++timer_blk[i].TimeFlag;
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timer_blk[i].TimeCount = 0;
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}
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}
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}
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}
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int16 timer::set_new_timer(int16 timer_nr, int16 timer_end_wert, int16 timer_mode) {
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int16 ret;
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if (timer_nr < timer_max) {
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ret = true;
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timer_blk[timer_nr].TimeCount = 0;
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timer_blk[timer_nr].TimeEnd = timer_end_wert;
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2021-10-20 22:16:10 -07:00
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timer_blk[timer_nr].TimeFlag = 0;
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2019-11-04 22:24:37 +01:00
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timer_blk[timer_nr].TimeLast = timer_count;
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timer_blk[timer_nr].TimeMode = timer_mode;
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timer_blk[timer_nr].TimeStatus = true;
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} else
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ret = -1;
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return (ret);
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}
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void timer::reset_timer(int16 timer_nr, int16 timer_wert) {
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if (timer_nr < timer_max) {
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timer_blk[timer_nr].TimeCount = 0;
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2021-10-20 22:16:10 -07:00
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timer_blk[timer_nr].TimeFlag = 0;
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2019-11-04 22:24:37 +01:00
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timer_blk[timer_nr].TimeLast = timer_count;
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if (timer_wert)
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timer_blk[timer_nr].TimeEnd = timer_wert;
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}
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}
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void timer::reset_all_timer() {
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int16 i;
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for (i = 0; i < timer_max; i++) {
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timer_blk[i].TimeCount = 0;
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2021-10-20 22:16:10 -07:00
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timer_blk[i].TimeFlag = 0;
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2019-11-04 22:24:37 +01:00
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timer_blk[i].TimeLast = timer_count;
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}
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}
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void timer::set_status(int16 timer_nr, int16 status) {
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if (timer_nr < timer_max) {
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timer_blk[timer_nr].TimeStatus = status;
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}
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}
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void timer::set_all_status(int16 status) {
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int16 i;
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if (status == TIMER_FREEZE) {
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for (i = 0; i < timer_max; i++) {
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if (timer_blk[i].TimeStatus != TIMER_STOP)
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timer_blk[i].TimeStatus = TIMER_FREEZE;
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}
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}
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else if (status == TIMER_UNFREEZE) {
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for (i = 0; i < timer_max; i++) {
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if (timer_blk[i].TimeStatus != TIMER_STOP)
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timer_blk[i].TimeStatus = TIMER_START;
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}
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2021-10-19 20:40:45 -07:00
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} else {
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2019-11-04 22:24:37 +01:00
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for (i = 0; i < timer_max; i++)
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timer_blk[i].TimeStatus = status;
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}
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}
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void timer::disable_timer() {
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timer_suspend = true;
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}
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void timer::enable_timer() {
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timer_suspend = false;
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}
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2021-09-12 15:41:09 -07:00
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} // namespace Chewy
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