2016-03-10 10:46:06 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "common/debug.h"
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#include "common/error.h"
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#include "common/file.h"
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#include "common/stream.h"
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#include "adl/hires2.h"
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#include "adl/display.h"
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2016-03-13 11:43:48 +01:00
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#include "adl/graphics.h"
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2016-03-10 10:46:06 +01:00
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namespace Adl {
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void HiRes2Engine::runIntro() const {
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2016-03-10 12:09:59 +01:00
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Common::File f;
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2016-03-14 10:40:51 +01:00
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openFile(f, IDS_HR2_DISK_IMAGE);
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2016-03-10 12:09:59 +01:00
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f.seek(IDI_HR2_OFS_INTRO_TEXT);
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_display->setMode(DISPLAY_MODE_TEXT);
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Common::String str = readStringAt(f, IDI_HR2_OFS_INTRO_TEXT);
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if (f.eos() || f.err())
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error("Error reading disk image");
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_display->printString(str);
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delay(2000);
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2016-03-10 10:46:06 +01:00
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}
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2016-03-14 10:04:51 +01:00
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void HiRes2Engine::init() {
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_graphics = new Graphics_v2(*_display);
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2016-03-10 16:55:40 +01:00
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Common::File f;
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2016-03-14 10:40:51 +01:00
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openFile(f, IDS_HR2_DISK_IMAGE);
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2016-03-10 16:55:40 +01:00
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2016-03-11 00:24:31 +01:00
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for (uint i = 0; i < IDI_HR2_NUM_MESSAGES; ++i) {
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f.seek(IDI_HR2_OFS_MESSAGES + i * 4);
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byte track = f.readByte();
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byte sector = f.readByte();
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byte offset = f.readByte();
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// One more byte follows, disk?
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uint diskOffset = TSO(track, sector, offset);
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Common::String str;
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if (diskOffset != 0)
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str = readStringAt(f, TSO(track, sector, offset), 0xff);
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_messages.push_back(str);
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}
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_strings.enterCommand = readStringAt(f, IDI_HR2_OFS_STR_ENTER_COMMAND);
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_strings.verbError = readStringAt(f, IDI_HR2_OFS_STR_VERB_ERROR);
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_strings.nounError = readStringAt(f, IDI_HR2_OFS_STR_NOUN_ERROR);
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_strings.playAgain = readStringAt(f, IDI_HR2_OFS_STR_PLAY_AGAIN);
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_strings.pressReturn = readStringAt(f, IDI_HR2_OFS_STR_PRESS_RETURN);
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_messageIds.cantGoThere = IDI_HR2_MSG_CANT_GO_THERE;
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_messageIds.dontUnderstand = IDI_HR2_MSG_DONT_UNDERSTAND;
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_messageIds.itemDoesntMove = IDI_HR2_MSG_ITEM_DOESNT_MOVE;
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_messageIds.itemNotHere = IDI_HR2_MSG_ITEM_NOT_HERE;
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_messageIds.thanksForPlaying = IDI_HR2_MSG_THANKS_FOR_PLAYING;
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2016-03-10 16:55:40 +01:00
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f.seek(IDI_HR2_OFS_VERBS);
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loadWords(f, _verbs);
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f.seek(IDI_HR2_OFS_NOUNS);
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loadWords(f, _nouns);
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2016-03-10 10:46:06 +01:00
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}
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void HiRes2Engine::initState() {
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2016-03-10 20:47:30 +01:00
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Common::File f;
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2016-03-14 10:40:51 +01:00
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openFile(f, IDS_HR2_DISK_IMAGE);
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2016-03-10 20:47:30 +01:00
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_state.rooms.clear();
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f.seek(IDI_HR2_OFS_ROOMS);
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for (uint i = 0; i < IDI_HR2_NUM_ROOMS; ++i) {
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Room room = { };
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f.readByte(); // number
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for (uint j = 0; j < 6; ++j)
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room.connections[j] = f.readByte();
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room.track = f.readByte();
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room.sector = f.readByte();
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room.offset = f.readByte();
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f.readByte(); // always 1, possibly disk?
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room.picture = f.readByte();
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room.curPicture = f.readByte();
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f.readByte(); // always 1, possibly disk?
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_state.rooms.push_back(room);
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}
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2016-03-10 10:46:06 +01:00
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}
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void HiRes2Engine::restartGame() {
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initState();
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}
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void HiRes2Engine::drawPic(byte pic, Common::Point pos) const {
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2016-03-14 10:04:51 +01:00
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// Temp hack to show a pic
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2016-03-11 23:46:41 +01:00
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Common::File f;
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2016-03-14 10:40:51 +01:00
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openFile(f, IDS_HR2_DISK_IMAGE);
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2016-03-11 23:46:41 +01:00
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f.seek(0x1000);
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2016-03-14 10:04:51 +01:00
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_graphics->drawPic(f, pos, 0);
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2016-03-10 10:46:06 +01:00
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}
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2016-03-10 20:44:56 +01:00
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void HiRes2Engine::showRoom() const {
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2016-03-11 23:46:41 +01:00
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drawPic(0, Common::Point());
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_display->updateHiResScreen();
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2016-03-10 20:44:56 +01:00
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}
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2016-03-10 10:46:06 +01:00
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Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
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return new HiRes2Engine(syst, gd);
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}
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} // End of namespace Adl
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