scummvm/engines/adl/hires2.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/file.h"
#include "common/stream.h"
#include "adl/hires2.h"
#include "adl/display.h"
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#include "adl/graphics.h"
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namespace Adl {
void HiRes2Engine::runIntro() const {
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Common::File f;
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openFile(f, IDS_HR2_DISK_IMAGE);
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f.seek(IDI_HR2_OFS_INTRO_TEXT);
_display->setMode(DISPLAY_MODE_TEXT);
Common::String str = readStringAt(f, IDI_HR2_OFS_INTRO_TEXT);
if (f.eos() || f.err())
error("Error reading disk image");
_display->printString(str);
delay(2000);
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}
void HiRes2Engine::init() {
_graphics = new Graphics_v2(*_display);
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Common::File f;
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openFile(f, IDS_HR2_DISK_IMAGE);
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for (uint i = 0; i < IDI_HR2_NUM_MESSAGES; ++i) {
f.seek(IDI_HR2_OFS_MESSAGES + i * 4);
byte track = f.readByte();
byte sector = f.readByte();
byte offset = f.readByte();
// One more byte follows, disk?
uint diskOffset = TSO(track, sector, offset);
Common::String str;
if (diskOffset != 0)
str = readStringAt(f, TSO(track, sector, offset), 0xff);
_messages.push_back(str);
}
_strings.enterCommand = readStringAt(f, IDI_HR2_OFS_STR_ENTER_COMMAND);
_strings.verbError = readStringAt(f, IDI_HR2_OFS_STR_VERB_ERROR);
_strings.nounError = readStringAt(f, IDI_HR2_OFS_STR_NOUN_ERROR);
_strings.playAgain = readStringAt(f, IDI_HR2_OFS_STR_PLAY_AGAIN);
_strings.pressReturn = readStringAt(f, IDI_HR2_OFS_STR_PRESS_RETURN);
_messageIds.cantGoThere = IDI_HR2_MSG_CANT_GO_THERE;
_messageIds.dontUnderstand = IDI_HR2_MSG_DONT_UNDERSTAND;
_messageIds.itemDoesntMove = IDI_HR2_MSG_ITEM_DOESNT_MOVE;
_messageIds.itemNotHere = IDI_HR2_MSG_ITEM_NOT_HERE;
_messageIds.thanksForPlaying = IDI_HR2_MSG_THANKS_FOR_PLAYING;
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f.seek(IDI_HR2_OFS_VERBS);
loadWords(f, _verbs);
f.seek(IDI_HR2_OFS_NOUNS);
loadWords(f, _nouns);
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}
void HiRes2Engine::initState() {
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Common::File f;
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openFile(f, IDS_HR2_DISK_IMAGE);
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_state.rooms.clear();
f.seek(IDI_HR2_OFS_ROOMS);
for (uint i = 0; i < IDI_HR2_NUM_ROOMS; ++i) {
Room room = { };
f.readByte(); // number
for (uint j = 0; j < 6; ++j)
room.connections[j] = f.readByte();
room.track = f.readByte();
room.sector = f.readByte();
room.offset = f.readByte();
f.readByte(); // always 1, possibly disk?
room.picture = f.readByte();
room.curPicture = f.readByte();
f.readByte(); // always 1, possibly disk?
_state.rooms.push_back(room);
}
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}
void HiRes2Engine::restartGame() {
initState();
}
void HiRes2Engine::drawPic(byte pic, Common::Point pos) const {
// Temp hack to show a pic
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Common::File f;
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openFile(f, IDS_HR2_DISK_IMAGE);
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f.seek(0x1000);
_graphics->drawPic(f, pos, 0);
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}
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void HiRes2Engine::showRoom() const {
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drawPic(0, Common::Point());
_display->updateHiResScreen();
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}
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Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
return new HiRes2Engine(syst, gd);
}
} // End of namespace Adl