2020-10-14 15:16:30 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TWINE_TEXT_H
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#define TWINE_TEXT_H
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#include "common/scummsys.h"
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#include "common/str.h"
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2020-11-25 18:20:38 +01:00
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#include "common/rect.h"
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2020-10-14 15:16:30 +02:00
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namespace TwinE {
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2020-11-01 22:35:29 +01:00
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// lba
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namespace TextBankId {
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enum _TextBankId {
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2020-11-01 22:25:16 +01:00
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None = -1,
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Options_and_menus = 0,
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Credits = 1,
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Inventory_Intro_and_Holomap = 2,
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Citadel_Island = 3,
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Principal_Island = 4,
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White_Leaf_Desert = 5,
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Proxima_Island = 6,
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Rebellion_Island = 7,
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Hamalayi_mountains_southern_range = 8,
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Hamalayi_mountains_northern_range = 9,
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Tippet_Island = 10,
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Brundle_Island = 11,
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Fortress_Island = 12,
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Polar_Island = 13
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};
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2020-11-01 22:35:29 +01:00
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}
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/** menu text ids */
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namespace TextId {
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enum _TextId {
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kBehaviourNormal = 0,
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kBehaviourSporty = 1,
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2021-01-06 07:51:57 +01:00
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kBehaviourAggressiveManual = 2,
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2020-11-01 22:35:29 +01:00
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kBehaviourHiding = 3,
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2021-01-06 07:51:57 +01:00
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kBehaviourAggressiveAuto = 4,
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2020-11-01 22:35:29 +01:00
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kUseProtopack = 5,
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2020-12-28 22:52:39 +01:00
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kSendell = 6,
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2020-11-01 22:35:29 +01:00
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kMusicVolume = 10,
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kSoundVolume = 11,
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kCDVolume = 12,
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kLineInVolume = 13,
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kMasterVolume = 14,
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kReturnGame = 15,
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kSaveSettings = 16,
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kNewGame = 20,
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kContinueGame = 21,
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kQuit = 22,
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kOptions = 23,
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kDelete = 24,
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kReturnMenu = 26,
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kGiveUp = 27,
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kContinue = 28,
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kVolumeSettings = 30,
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kDetailsPolygonsHigh = 31,
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kDetailsShadowHigh = 32,
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2021-02-10 18:37:55 +01:00
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//kSceneryZoomOn = 33, // duplicate with 133 - TODO check if this is the same in all languages
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2020-11-01 22:35:29 +01:00
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kCreateNewPlayer = 40,
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kCreateSaveGame = 41,
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kEnterYourName = 42,
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kPlayerAlreadyExists = 43,
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kEnterYourNewName = 44,
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kDeleteSaveGame = 45,
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kSaveManage = 46,
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kAdvanced = 47,
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kDelete2 = 48, // difference between 24 and 48?
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kTransferVoices = 49,
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kPleaseWaitWhileVoicesAreSaved = 50,
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kRemoveProtoPack = 105,
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kDetailsPolygonsMiddle = 131,
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kShadowsFigures = 132,
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kSceneryZoomOn = 133,
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2020-12-28 22:52:39 +01:00
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kIntroText1 = 150,
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kIntroText2 = 151,
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kIntroText3 = 152,
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kBookOfBu = 161,
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kBonusList = 162,
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2020-11-01 22:35:29 +01:00
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kDetailsPolygonsLow = 231,
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kShadowsDisabled = 232,
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2021-02-10 18:37:55 +01:00
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kNoSceneryZoom = 233
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2020-11-01 22:35:29 +01:00
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};
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}
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2020-11-01 22:25:16 +01:00
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2020-11-22 21:32:21 +01:00
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#define TEXT_MAX_FADE_IN_CHR 32
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2021-01-08 21:28:40 +01:00
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#define COLOR_BLACK 0
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2021-01-08 21:55:47 +01:00
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#define COLOR_BRIGHT_BLUE 4
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2021-01-26 00:29:24 +01:00
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#define COLOR_9 9
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2021-01-30 18:35:04 +01:00
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#define COLOR_14 14
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2021-01-26 00:29:24 +01:00
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#define COLOR_RED 68
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#define COLOR_73 73
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#define COLOR_75 75
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#define COLOR_79 79
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#define COLOR_91 91
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#define COLOR_BRIGHT_BLUE2 69
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2021-01-08 19:44:19 +01:00
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#define COLOR_WHITE 15
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#define COLOR_GOLD 155
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2020-12-15 19:26:22 +01:00
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enum class ProgressiveTextState {
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2020-12-28 21:52:47 +01:00
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End = 0, /**< Text has reached its end and we are waiting for user input */
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2020-12-28 22:59:24 +01:00
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ContinueRunning = 1, /**< Text is fading in */
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2020-12-28 21:52:47 +01:00
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NextPage = 2 /**< Waiting for user input to abort or start the next page to fade in */
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2020-12-15 18:04:51 +01:00
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};
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2020-10-14 15:16:30 +02:00
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class TwinEEngine;
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2020-12-30 23:32:41 +01:00
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2020-10-14 15:16:30 +02:00
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class Text {
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private:
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TwinEEngine *_engine;
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void initVoxBank(int32 bankIdx);
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/**
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* Draw a certain character in the screen
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* @param x X coordinate in screen
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* @param y Y coordinate in screen
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* @param character ascii character to display
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*/
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void drawCharacter(int32 x, int32 y, uint8 character);
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/**
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* Draw character with shadow
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* @param x X coordinate in screen
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* @param y Y coordinate in screen
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* @param character ascii character to display
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* @param color character color
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*/
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2020-12-23 13:35:49 +01:00
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void drawCharacterShadow(int32 x, int32 y, uint8 character, int32 color, Common::Rect& dirtyRect);
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2020-10-14 15:16:30 +02:00
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void initProgressiveTextBuffer();
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struct WordSize {
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int32 inChar = 0;
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int32 inPixel = 0;
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};
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2020-11-22 21:32:21 +01:00
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WordSize getWordSize(const char *completeText, char *wordBuf, int32 wordBufSize);
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2020-10-14 15:16:30 +02:00
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void processTextLine();
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// draw next page arrow polygon
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2020-11-22 12:36:35 +01:00
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void renderContinueReadingTriangle();
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2020-11-22 18:47:37 +01:00
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/**
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* @see fadeInCharacters
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*/
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void fillFadeInBuffer(int16 x, int16 y, int16 chr);
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/**
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* Blend in characters for a text scrolling in
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*
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* @see fillFadeInBuffer
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* @param counter The amount of characters to handle - max 32
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*/
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void fadeInCharacters(int32 counter, int32 fontColor);
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2020-10-14 15:16:30 +02:00
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/**
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* Copy dialogue text
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* @param src source text buffer
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* @param dst destination text buffer
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* @param size text size
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*/
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void copyText(const char *src, char *dst, int32 size);
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// RECHECK THIS LATER
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2020-11-01 22:54:21 +01:00
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int32 currentBankIdx = TextBankId::None; // textVar1
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2020-10-14 15:16:30 +02:00
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/** Dialogue text pointer */
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char *dialTextPtr = nullptr; // bufText
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/** Dialogue entry order pointer */
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2020-11-06 01:29:01 +01:00
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int32 dialOrderSize = 0;
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2020-10-14 15:16:30 +02:00
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char *dialOrderPtr = nullptr; // bufOrder
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/** Number of dialogues text entries */
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int16 numDialTextEntries = 0;
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// TODO: refactor all this variables and related functions
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2020-11-22 21:32:21 +01:00
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char _progressiveTextBuffer[256] {'\0'};
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2020-12-27 21:05:27 +01:00
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const char *_currentTextPosition = nullptr;
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2020-11-22 20:31:24 +01:00
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int32 _dialTextXPos = 0;
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2020-12-15 18:25:40 +01:00
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int32 _dialTextYPos = 0;
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2020-12-27 21:05:27 +01:00
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/** Current position of in the buffer of characters that are currently faded in */
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2020-11-22 21:32:21 +01:00
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char *_progressiveTextBufferPtr = nullptr;
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2020-12-27 21:05:27 +01:00
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2020-11-22 20:31:24 +01:00
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int32 _dialTextBoxCurrentLine = 0;
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2020-11-22 18:47:37 +01:00
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struct BlendInCharacter {
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int16 chr = 0;
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int16 x = 0;
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int16 y = 0;
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};
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2020-11-22 21:32:21 +01:00
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BlendInCharacter _fadeInCharacters[TEXT_MAX_FADE_IN_CHR];
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int32 _fadeInCharactersPos = 0;
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2020-10-27 00:19:28 +01:00
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/** Current dialogue text pointer */
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2020-11-22 20:31:24 +01:00
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char *_currDialTextPtr = nullptr;
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2020-10-27 00:19:28 +01:00
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/** Current dialogue text size */
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2020-11-22 20:31:24 +01:00
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int32 _currDialTextSize = 0;
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2021-01-02 12:08:05 +01:00
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static const int32 _lineHeight = 38;
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2020-10-14 15:16:30 +02:00
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2020-12-10 20:27:44 +01:00
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char currMenuTextBuffer[256];
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int32 currMenuTextBank = TextBankId::None;
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int32 currMenuTextIndex = -1;
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2020-10-14 15:16:30 +02:00
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/** Pixel size between dialogue text */
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2020-11-22 20:31:24 +01:00
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int32 _dialSpaceBetween = 0;
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2020-12-15 19:25:04 +01:00
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/** Pixel size of the space character - recalculated per per line */
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2020-11-22 20:31:24 +01:00
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int32 _dialCharSpace = 0;
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2020-10-14 15:16:30 +02:00
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/** Dialogue text color */
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2020-11-22 20:31:24 +01:00
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int32 _dialTextColor = 0;
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2020-10-14 15:16:30 +02:00
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/** Dialogue text start color for cross coloring dialogues */
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2020-11-22 20:31:24 +01:00
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int32 _dialTextStartColor = 0;
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2020-10-14 15:16:30 +02:00
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/** Dialogue text stop color for cross coloring dialogues */
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2020-11-22 20:31:24 +01:00
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int32 _dialTextStopColor = 0;
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2020-11-22 18:47:37 +01:00
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/**
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* Dialogue text step size for cross coloring dialogues
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*
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* The speed in which the color reaches it's destination color while fading in.
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*/
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2020-11-22 20:31:24 +01:00
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int32 _dialTextStepSize = 0;
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2020-10-14 15:16:30 +02:00
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/** Dialogue text buffer size for cross coloring dialogues */
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2020-11-22 20:31:24 +01:00
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int32 _dialTextBufferSize = 0;
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2020-10-14 15:16:30 +02:00
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2020-11-25 18:20:38 +01:00
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Common::Rect _dialTextBox { 0, 0, 0, 0};
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2020-10-14 15:16:30 +02:00
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2020-11-22 20:31:24 +01:00
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int32 _dialTextBoxLines = 0; // dialogueBoxParam1
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2020-12-15 18:18:28 +01:00
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int32 _dialTextBoxMaxX = 0; // dialogueBoxParam2
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2020-12-28 21:44:14 +01:00
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2021-01-25 23:53:37 +01:00
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bool displayText(int32 index, bool showText, bool playVox, bool loop);
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2020-11-04 20:04:19 +01:00
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public:
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2020-12-10 20:27:44 +01:00
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Text(TwinEEngine *engine);
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2020-11-17 19:15:36 +01:00
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~Text();
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2020-10-14 15:16:30 +02:00
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// TODO: refactor all this variables and related functions
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2020-11-22 18:54:05 +01:00
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bool _hasValidTextHandle = false;
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2020-11-22 12:36:35 +01:00
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// renders a triangle if the next side of the text can get activated
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bool renderTextTriangle = false;
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bool drawTextBoxBackground = false;
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2020-10-24 12:32:00 +02:00
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bool hasHiddenVox = false; // printTextVar5
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2020-10-14 15:16:30 +02:00
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int32 voxHiddenIndex = 0;
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// ---
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int32 currDialTextEntry = 0; // ordered entry
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Common::String currentVoxBankFile;
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2020-11-06 16:44:03 +01:00
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bool showDialogueBubble = true;
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2020-10-14 15:16:30 +02:00
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/**
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* Initialize dialogue
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* @param bankIdx Text bank index
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*/
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void initTextBank(int32 bankIdx);
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2020-12-23 15:28:00 +01:00
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void initSceneTextBank();
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2020-10-14 15:16:30 +02:00
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/**
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* Display a certain dialogue text in the screen
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* @param x X coordinate in screen
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* @param y Y coordinate in screen
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* @param dialogue ascii text to display
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*/
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void drawText(int32 x, int32 y, const char *dialogue);
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2021-01-30 14:16:23 +01:00
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bool drawTextProgressive(int32 index, bool playVox = true, bool loop = true);
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2020-10-14 15:16:30 +02:00
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/**
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* Gets dialogue text width size
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* @param dialogue ascii text to display
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*/
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int32 getTextSize(const char *dialogue);
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2020-11-24 18:17:12 +01:00
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int32 getCharWidth(uint8 chr) const;
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int32 getCharHeight(uint8 chr) const;
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2020-10-14 15:16:30 +02:00
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void initDialogueBox();
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void initInventoryDialogueBox();
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void initText(int32 index);
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2020-12-17 12:22:47 +01:00
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void initInventoryText(int index);
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void initItemFoundText(int index);
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2020-12-30 23:32:41 +01:00
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void fadeInRemainingChars();
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2020-12-15 19:26:22 +01:00
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ProgressiveTextState updateProgressiveText();
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2020-10-14 15:16:30 +02:00
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/**
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* Set font type parameters
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* @param spaceBetween number in pixels of space between characters
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* @param charSpace number in pixels of the character space
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*/
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void setFontParameters(int32 spaceBetween, int32 charSpace);
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/**
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* Set the font cross color
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* @param color color number to choose
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*/
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void setFontCrossColor(int32 color);
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/**
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* Set the font color
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* @param color color number to choose
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*/
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void setFontColor(int32 color);
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/**
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* Set font color parameters to precess cross color display
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* @param stopColor color number to stop
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* @param startColor color number to start
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* @param stepSize step size to change between those colors
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*/
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void setTextCrossColor(int32 stopColor, int32 startColor, int32 stepSize);
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/**
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2020-11-04 20:24:17 +01:00
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* Get dialogue text into text buffer from the currently loaded text bank
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* @sa initTextBank()
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2020-10-14 15:16:30 +02:00
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* @param index dialogue index
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*/
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bool getText(int32 index);
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/**
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* Gets menu dialogue text
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* @param index text index to display
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* @param text dialogue text buffer to display
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* @param textSize The size of the text buffer
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*/
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2020-10-27 00:00:47 +01:00
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bool getMenuText(int32 index, char *text, uint32 textSize);
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2020-10-14 15:16:30 +02:00
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void textClipFull();
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void textClipSmall();
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void drawAskQuestion(int32 index);
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2021-01-25 23:59:25 +01:00
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void drawHolomapLocation(int32 index);
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2020-10-14 15:16:30 +02:00
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2020-10-22 13:21:32 +02:00
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bool playVox(int32 index);
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bool playVoxSimple(int32 index);
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bool stopVox(int32 index);
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bool initVoxToPlay(int32 index);
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2020-10-14 15:16:30 +02:00
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};
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} // namespace TwinE
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2020-10-14 14:20:38 +02:00
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#endif
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