2004-03-19 12:33:09 +00:00
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#ifndef OSTATE_H
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#define OSTATE_H
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#include "vector3d.h"
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#include "resource.h"
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#include <string>
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#include <list>
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class ObjectState {
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public:
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2004-03-22 08:51:54 +00:00
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enum Position {
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OBJSTATE_UNDERLAY = 1,
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OBJSTATE_OVERLAY = 2,
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OBJSTATE_STATE = 3
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};
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2004-03-19 12:33:09 +00:00
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};
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2004-03-22 08:51:54 +00:00
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2004-03-19 12:33:09 +00:00
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#endif
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