scummvm/objectstate.h

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#ifndef OSTATE_H
#define OSTATE_H
#include "vector3d.h"
#include "resource.h"
#include <string>
#include <list>
class ObjectState {
public:
enum Position {
OBJSTATE_UNDERLAY = 1,
OBJSTATE_OVERLAY = 2,
OBJSTATE_STATE = 3
};
};
#endif