scummvm/engines/scumm/player_v4a.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "engines/engine.h"
#include "scumm/player_v4a.h"
#include "scumm/scumm.h"
#include "common/file.h"
namespace Scumm {
Player_V4A::Player_V4A(ScummEngine *scumm, Audio::Mixer *mixer)
: _vm(scumm), _mixer(mixer), _slots(), _musicId(), _tfmxPlay(0) {
init();
}
bool Player_V4A::init() {
if (_vm->_game.id != GID_MONKEY_VGA)
error("player_v4a - unknown game");
Common::File fileMdat;
Common::File fileSample;
bool mdatExists = fileMdat.open("music.dat");
bool sampleExists = fileSample.open("sample.dat");
if (mdatExists && sampleExists) {
Audio::Tfmx *play = new Audio::Tfmx(_mixer->getOutputRate(), true);
if (play->load(fileMdat, fileSample)) {
_tfmxPlay = play;
} else
delete play;
}
return _tfmxPlay != 0;
}
Player_V4A::~Player_V4A() {
delete _tfmxPlay;
}
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void Player_V4A::setMusicVolume(int vol) {
}
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int Player_V4A::getSlot(int id) const {
for (int i = 0; i < ARRAYSIZE(_slots); i++) {
if (_slots[i].id == id)
return i;
}
if (id == 0)
warning("player_v4a - out of music channels");
return -1;
}
void Player_V4A::stopAllSounds() {
if (_musicId)
stopSound(_musicId);
}
void Player_V4A::stopSound(int nr) {
if (nr == _musicId) {
_mixer->stopHandle(_musicHandle);
_musicId = 0;
}
}
void Player_V4A::startSound(int nr) {
assert(_vm);
byte *ptr = _vm->getResourceAddress(rtSound, nr);
assert(ptr);
char buf[22];
sprintf(buf,"%02X%02X%02X%02X%02X%02X%02X%02X%02X%02X", ptr[0], ptr[1], ptr[2], ptr[3],
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ptr[4], ptr[5], ptr[6], ptr[7], ptr[8], ptr[9] );
debug("%s", buf);
static const int8 monkeyCommands[52] = {
-1, -2, -3, -4, -5, -6, -7, -8,
-9, -10, -11, -12, -13, -14, 18, 17,
-17, -18, -19, -20, -21, -22, -23, -24,
-25, -26, -27, -28, -29, -30, -31, -32,
-33, 16, -35, 0, 1, 2, 3, 7,
8, 10, 11, 4, 5, 14, 15, 12,
6, 13, 9, 19
};
int val = ptr[9];
if (val < 0 || val >= ARRAYSIZE(monkeyCommands))
debug("Tfmx: illegal Songnumber %i", val);
int index = monkeyCommands[val];
if (index < 0) {
// SoundFX
debug("Tfmx: Soundpattern %i", -index - 1);
} else {
// Song
debug("Tfmx: Song %i", index);
assert(_tfmxPlay);
_mixer->stopHandle(_musicHandle);
_tfmxPlay->doSong(index);
_musicId = nr;
_musicLastTicks = _tfmxPlay->getTicks();
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _tfmxPlay, -1, Audio::Mixer::kMaxChannelVolume, 0, false, false);
}
}
int Player_V4A::getMusicTimer() const {
if (_musicId) {
return (_tfmxPlay->getTicks() - _musicLastTicks) / 25;
} else
return 0;
}
int Player_V4A::getSoundStatus(int nr) const {
if (nr == _musicId)
return _mixer->isSoundHandleActive(_musicHandle);
/*if (getSfxChan(nr) != -1)
return 1;*/
return 0;
}
} // End of namespace Scumm