49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
|
/* ScummVM - Graphic Adventure Engine
|
||
|
*
|
||
|
* ScummVM is the legal property of its developers, whose names
|
||
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
||
|
* file distributed with this source distribution.
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU General Public License
|
||
|
* as published by the Free Software Foundation; either version 2
|
||
|
* of the License, or (at your option) any later version.
|
||
|
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#include "Trecision/struct.h"
|
||
|
|
||
|
namespace Trecision {
|
||
|
|
||
|
void SRoom::loadRoom(Common::File *file) {
|
||
|
file->read(&_baseName, 4);
|
||
|
_flag = file->readByte();
|
||
|
file->readByte(); // Padding
|
||
|
_bkgAnim = file->readUint16LE();
|
||
|
for (int j = 0; j < MAXOBJINROOM; ++j)
|
||
|
_object[j] = file->readUint16LE();
|
||
|
for (int j = 0; j < MAXSOUNDSINROOM; ++j)
|
||
|
_sounds[j] = file->readUint16LE();
|
||
|
for (int j = 0; j < MAXACTIONINROOM; ++j)
|
||
|
_actions[j] = file->readUint16LE();
|
||
|
}
|
||
|
|
||
|
void SRoom::syncGameStream(Common::Serializer &ser) {
|
||
|
ser.syncBytes((byte *)_baseName, 4);
|
||
|
for (int i = 0; i < MAXACTIONINROOM; i++)
|
||
|
ser.syncAsUint16LE(_actions[i]);
|
||
|
ser.syncAsByte(_flag);
|
||
|
ser.syncAsUint16LE(_bkgAnim);
|
||
|
}
|
||
|
|
||
|
} // namespace Trecision
|