128 lines
4.1 KiB
C++
128 lines
4.1 KiB
C++
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#include"../stdafx.h"
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#include"../scumm.h"
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void Scumm_v3::readIndexFile() {
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uint16 blocktype;
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uint32 itemsize;
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int numblock = 0;
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int num, i;
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byte* _oldClass;
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debug(9, "readIndexFile()");
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openRoom(-1);
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openRoom(0);
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if (!(_features & GF_AFTER_V6)) {
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while (!fileEof(_fileHandle)) {
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itemsize = fileReadDwordLE();
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blocktype = fileReadWordLE();
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if (fileReadFailed(_fileHandle))
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break;
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switch(blocktype) {
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case 0x4E52:
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fileReadWordLE();
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break;
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case 0x5230:
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_numRooms = fileReadWordLE();
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break;
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case 0x5330:
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_numScripts = fileReadWordLE();
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break;
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case 0x4E30:
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_numSounds = fileReadWordLE();
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break;
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case 0x4330:
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_numCostumes = fileReadWordLE();
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break;
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case 0x4F30:
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_numGlobalObjects = fileReadWordLE();
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break;
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}
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fileSeek(_fileHandle, itemsize-8,SEEK_CUR);
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}
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clearFileReadFailed(_fileHandle);
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fileSeek(_fileHandle, 0, SEEK_SET);
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}
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/* I'm not sure for those values yet, they will have to be rechecked */
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_numVariables = 800; /* 800 */
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_numBitVariables = 4096; /* 2048 */
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_numLocalObjects = 200; /* 200 */
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_numArray = 50;
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_numVerbs = 100;
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_numNewNames = 0;
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_objectRoomTable = NULL;
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_numCharsets = 9; /* 9 */
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_numInventory = 80; /* 80 */
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_numGlobalScripts = 200;
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_shadowPaletteSize = 256;
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_shadowPalette = (byte*)alloc(_shadowPaletteSize); // stupid for now. Need to be removed later
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_numFlObject = 50;
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allocateArrays();
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while (1) {
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itemsize = fileReadDwordLE();
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if (fileReadFailed(_fileHandle))
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break;
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blocktype = fileReadWordLE();
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numblock++;
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switch(blocktype) {
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case 0x4E52:
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fileSeek(_fileHandle, itemsize-6,SEEK_CUR);
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break;
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case 0x5230:
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readResTypeList(rtRoom,MKID('ROOM'),"room");
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break;
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case 0x5330:
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readResTypeList(rtScript,MKID('SCRP'),"script");
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break;
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case 0x4E30:
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readResTypeList(rtSound,MKID('SOUN'),"sound");
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break;
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case 0x4330:
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readResTypeList(rtCostume,MKID('COST'),"costume");
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break;
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case 0x4F30:
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num = fileReadWordLE();
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assert(num == _numGlobalObjects);
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for (i=0; i<num; i++) { /* not too sure about all that */
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_oldClass=(byte*)&_classData[i];
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_oldClass[0]=fileReadByte();
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_oldClass[1]=fileReadByte();
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_oldClass[2]=fileReadByte();
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_objectOwnerTable[i] = fileReadByte();
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// _objectStateTable[i] = fileReadByte();
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_objectOwnerTable[i] &= OF_OWNER_MASK;
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}
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#if defined(SCUMM_BIG_ENDIAN)
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for (i=0; i<num; i++) {
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_classData[i] = FROM_LE_32(_classData[i]);
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}
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#endif
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break;
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default:
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error("Bad ID %c%c found in directory!", blocktype&0xFF, blocktype>>8);
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return;
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}
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}
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openRoom(-1);
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}
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