2018-02-10 21:39:14 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/debug.h"
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#include "common/error.h"
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2018-02-14 21:41:09 +01:00
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#include "common/system.h"
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#include "common/events.h"
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#include "graphics/screen.h"
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2018-02-15 22:05:56 +01:00
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#include "graphics/cursorman.h"
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2018-02-10 21:39:14 +01:00
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#include "engines/util.h"
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#include "mutationofjb/mutationofjb.h"
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2018-02-15 22:05:56 +01:00
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#include "mutationofjb/game.h"
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2018-03-20 18:58:45 +01:00
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#include "mutationofjb/gamedata.h"
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2018-03-01 23:35:24 +01:00
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#include "mutationofjb/debug.h"
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2018-02-10 21:39:14 +01:00
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namespace MutationOfJB {
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MutationOfJBEngine::MutationOfJBEngine(OSystem *syst)
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2018-02-14 21:41:09 +01:00
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: Engine(syst),
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2018-03-01 23:35:24 +01:00
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_console(nullptr),
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2018-03-20 18:58:45 +01:00
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_screen(nullptr) {
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2018-02-10 21:39:14 +01:00
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debug("MutationOfJBEngine::MutationOfJBEngine");
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}
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MutationOfJBEngine::~MutationOfJBEngine() {
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debug("MutationOfJBEngine::~MutationOfJBEngine");
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}
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2018-02-15 22:05:56 +01:00
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2018-03-09 22:42:20 +01:00
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void MutationOfJBEngine::setupCursor() {
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2018-02-15 22:05:56 +01:00
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const uint8 white[] = {0xFF, 0xFF, 0xFF};
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const uint8 cursor[] = {0xFF};
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_screen->setPalette(white, 0xFF, 1);
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CursorMan.disableCursorPalette(true);
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CursorMan.pushCursor(cursor, 1, 1, 0, 0, 0);
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CursorMan.showMouse(true);
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}
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2018-03-20 18:58:45 +01:00
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Graphics::Screen *MutationOfJBEngine::getScreen() const {
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return _screen;
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}
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Game &MutationOfJBEngine::getGame() {
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return *_game;
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}
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2018-02-10 21:39:14 +01:00
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Common::Error MutationOfJBEngine::run() {
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debug("MutationOfJBEngine::run");
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2018-02-14 21:41:09 +01:00
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initGraphics(320, 200);
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2018-02-15 22:05:56 +01:00
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2018-02-14 21:41:09 +01:00
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_console = new Console(this);
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2018-03-20 18:58:45 +01:00
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_screen = new Graphics::Screen();
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_game = new Game(this);
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2018-03-25 01:04:44 +01:00
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ActionInfo::Action currentAction = ActionInfo::Walk;
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2018-02-15 22:05:56 +01:00
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2018-03-20 18:58:45 +01:00
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setupCursor();
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2018-02-25 04:14:32 +01:00
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2018-02-14 21:41:09 +01:00
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while(!shouldQuit()) {
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Common::Event event;
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2018-02-15 22:05:56 +01:00
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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2018-02-25 04:14:32 +01:00
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case Common::EVENT_KEYDOWN:
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{
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if ((event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) ||
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event.kbd.ascii == '~' || event.kbd.ascii == '#') {
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_console->attach();
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}
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break;
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}
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2018-02-15 22:05:56 +01:00
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case Common::EVENT_LBUTTONDOWN:
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{
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2018-03-25 01:04:44 +01:00
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if (Door *const door = _game->findDoor(event.mouse.x, event.mouse.y)) {
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if (!_game->startActionSection(currentAction, door->_name) && currentAction == ActionInfo::Walk && door->_destSceneId != 0) {
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_game->changeScene(door->_destSceneId, _game->getGameData()._partB);
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2018-02-15 22:05:56 +01:00
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}
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2018-03-25 01:04:44 +01:00
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} else if (Static *const stat = _game->findStatic(event.mouse.x, event.mouse.y)) {
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_game->startActionSection(currentAction, stat->_name);
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2018-02-15 22:05:56 +01:00
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}
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break;
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}
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2018-03-25 01:04:44 +01:00
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case Common::EVENT_KEYUP:
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{
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switch (event.kbd.ascii) {
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case 'g':
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currentAction = ActionInfo::Walk;
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break;
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case 'r':
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currentAction = ActionInfo::Talk;
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break;
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case 's':
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currentAction = ActionInfo::Look;
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break;
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case 'b':
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currentAction = ActionInfo::Use;
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break;
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case 'n':
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currentAction = ActionInfo::PickUp;
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break;
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}
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}
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2018-02-15 22:05:56 +01:00
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default:
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break;
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}
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}
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2018-02-25 04:14:32 +01:00
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_console->onFrame();
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2018-03-24 01:43:33 +01:00
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_game->update();
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2018-02-15 22:05:56 +01:00
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_system->delayMillis(40);
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_screen->update();
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2018-02-14 21:41:09 +01:00
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}
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2018-02-10 21:39:14 +01:00
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return Common::kNoError;
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}
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2018-03-01 23:35:24 +01:00
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2018-02-10 21:39:14 +01:00
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}
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