scummvm/engines/scumm/debugger.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_DEBUGGER_H
#define SCUMM_DEBUGGER_H
#include "gui/debugger.h"
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namespace Scumm {
class ScummEngine;
class ScummDebugger : public GUI::Debugger {
public:
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ScummDebugger(ScummEngine *s);
private:
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ScummEngine *_vm;
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void preEnter() override;
void postEnter() override;
void onFrame() override;
// Commands
bool Cmd_Room(int argc, const char **argv);
bool Cmd_LoadGame(int argc, const char **argv);
bool Cmd_SaveGame(int argc, const char **argv);
bool Cmd_Restart(int argc, const char **argv);
bool Cmd_PrintActor(int argc, const char **argv);
bool Cmd_PrintBox(int argc, const char **argv);
bool Cmd_PrintBoxMatrix(int argc, const char **argv);
bool Cmd_PrintObjects(int argc, const char **argv);
bool Cmd_Actor(int argc, const char **argv);
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bool Cmd_Camera(int argc, const char **argv);
bool Cmd_Object(int argc, const char **argv);
bool Cmd_Script(int argc, const char **argv);
bool Cmd_PrintScript(int argc, const char **argv);
bool Cmd_ImportRes(int argc, const char **argv);
bool Cmd_PrintDraft(int argc, const char **argv);
bool Cmd_PrintGrail(int argc, const char **argv);
bool Cmd_Passcode(int argc, const char **argv);
bool Cmd_Debug(int argc, const char **argv);
bool Cmd_Show(int argc, const char **argv);
bool Cmd_Hide(int argc, const char **argv);
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bool Cmd_Cosdump(int argc, const char **argv);
bool Cmd_IMuse(int argc, const char **argv);
bool Cmd_DiMuse(int argc, const char **argv);
bool Cmd_ResetCursors(int argc, const char **argv);
void printBox(int box);
void drawBox(int box);
};
} // End of namespace Scumm
#endif