2009-10-31 19:48:28 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/util.h"
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#include "common/stack.h"
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#include "graphics/primitives.h"
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#include "sci/sci.h"
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#include "sci/engine/state.h"
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2010-01-05 01:22:16 +00:00
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#include "sci/graphics/gui_screen.h"
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#include "sci/graphics/gui_palette.h"
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#include "sci/graphics/gui_portrait.h"
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2009-10-31 19:48:28 +00:00
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namespace Sci {
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SciGuiPortrait::SciGuiPortrait(ResourceManager *resMan, SciGuiScreen *screen, SciGuiPalette *palette, Common::String resourceName)
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: _resMan(resMan), _screen(screen), _palette(palette), _resourceName(resourceName) {
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init();
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}
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SciGuiPortrait::~SciGuiPortrait() {
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}
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void SciGuiPortrait::init() {
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// .BIN files are loaded from actors directory and from .\ directory
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2009-10-31 20:56:14 +00:00
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// header:
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// 3 bytes "WIN"
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// 2 bytes main height (should be the same as first bitmap header height)
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// 2 bytes main width (should be the same as first bitmap header width)
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// 2 bytes animation count
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// 2 bytes unknown
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// 2 bytes unknown
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// 4 bytes paletteSize (base 1)
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// paletteSize bytes paletteData
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// 14 bytes bitmap header
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// -> 4 bytes unknown
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// -> 2 bytes height
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// -> 2 bytes width
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// -> 6 bytes unknown
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// height * width bitmap data
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// another animation count times bitmap header and data
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2009-10-31 19:48:28 +00:00
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}
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} // End of namespace Sci
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