2016-06-30 19:59:35 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* Based on the Reverse Engineering work of Christophe Fontanel,
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* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
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*/
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#include "timeline.h"
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#include "dungeonman.h"
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namespace DM {
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Timeline::Timeline(DMEngine* vm) : _vm(vm) {
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2016-07-02 12:57:31 +02:00
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_g370_events = nullptr;
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_g371_timeline = nullptr;
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2016-06-30 19:59:35 +02:00
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}
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Timeline::~Timeline() {
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2016-07-02 12:57:31 +02:00
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delete[] _g370_events;
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delete[] _g371_timeline;
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2016-06-30 19:59:35 +02:00
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}
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void Timeline::initTimeline() {
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2016-07-02 12:57:31 +02:00
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_g370_events = new TimelineEvent[_g369_eventMaxCount];
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_g371_timeline = new uint16[_g369_eventMaxCount];
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2016-07-02 13:47:19 +02:00
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if (_vm->_g298_newGame) {
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2016-07-02 12:57:31 +02:00
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for (int16 i = 0; i < _g369_eventMaxCount; ++i)
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_g370_events->_type = k0_TMEventTypeNone;
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_g372_eventCount = 0;
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_g373_firstUnusedEventIndex = 0;
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2016-06-30 19:59:35 +02:00
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}
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}
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}
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